RimWorld

RimWorld

SCV Ready
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Update: 22 Jun @ 4:23am

1. SCVs no longer reduce global work speed to prevent automatically removing exosuits during work.

2. Nerfed drill and railgun damage, but increased railgun range.

Update: 22 Mar @ 5:53pm

Delete the trailing whitespace in English description of SCV_Core.
Add new bigger icon for 2 weapons.

Update: 23 Feb @ 9:58pm

issues fixed:
MechRepairSpeed only enable with Biotech.

Add new exo colors.

Haywire Missile : explosionRadius 4.8 → 3.9

Update: 23 Feb @ 4:34am

Major Updates 1:

1. Adjusted module layers and bodyPartGroups for compatibility with DMS MobileDragoon. Modules can now be shared between different EXOs.

2. Significantly reduced Structure points to ensure they are no longer overpowered compared to DMS MobileDragoon (Note: Loading a save file may cause durability to exceed the cap. Adjust via character editor if needed).

3. Weapon balancing adjustments:

Railgun: Base damage 48 → 42.
Drill: Armor penetration 80% → 70%.

CE:
Cluster bomb fragment count 10 → 6; now spreads in firing direction.
Barbed missile charge fragment count 15 → 10.
Drill: Damage 8 → 6; armorPenetrationSharp changed to 22 mmRHA.

4. Added movement speed penalties to the following modules:

Drill: -0.3.
Missile Pod: -0.1.
Turret Device: -0.1.
Railgun: -0.4.

5. Added idle graphics for Drill and Railgun.

6. Other balance adjustments.

Update: 20 Feb @ 5:39am

SCV Core:
ArmorRating_Sharp: 120% → 105%

Update: 17 Feb @ 7:21pm

Enhanced the three types of ammunition in the CE, now their performance should be worthy of their caliber.

Update: 1 Feb @ 7:16am

[Auto-generated text]: Update on 2/1/2025 11:16:43 PM.

Update: 23 Jan @ 8:41pm

Fixed the bug with Some Things Float

Update: 13 Jan @ 9:15pm

Turning missiles into true guided missiles, now the Haywire Missiles possesses tracking capabilities in both the vanilla and CE.

Update: 10 Jan @ 12:54am

Compatible with HAR races.