RimWorld

RimWorld

SCV Ready
Showing 11-20 of 28 entries
< 1  2  3 >
Update: 28 Dec, 2024 @ 6:09pm

Fix issues.
Added pirates who can wear SCV and will only appear in pirate settlement.

Update: 25 Dec, 2024 @ 5:25am

Compatible with big and small
Increased SCV size

Update: 4 Dec, 2024 @ 8:19pm

Fixed issues

Update: 3 Dec, 2024 @ 7:23pm

Now SCV can jump when carrying thrustor

Update: 1 Dec, 2024 @ 9:34pm

1. Thrustor :
Move Speed +2.8 → +3.2
Trap Spring Chance → 0%
ignore terrain movement costs
2. Now the warhound shield uses the CE framework when playing with CE. (Instead of VEF)

Update: 23 Nov, 2024 @ 2:27am

1. Fixed the front texture of Clamp
2. SCV: Stagger Time → 0%
3. Hatch: Shooting Accuracy +2

Update: 21 Nov, 2024 @ 4:41am

Removed recipe of warhound turret module without anomaly

Update: 20 Nov, 2024 @ 11:04pm

Balance adjustment.

Update: 19 Nov, 2024 @ 8:17pm

1.Fixed some issues of CE ammo.
2.Added Haywire Missile Launcher. A single-use rocket launcher that fires haywire missiles.

Update: 18 Nov, 2024 @ 9:04pm

1.Added Haywire Missile for Missiles Pod.(only in CE)
2.Added warhound turret pack, now pawn can deploy warhound turret, and use warhound turret module to recharge.