Call of Duty: Black Ops III

Call of Duty: Black Ops III

Luigi's Mansion
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Update: 30 Nov, 2024 @ 11:17am

- 1.3.42 very very minor update

- File Size 4.185 GB

- Cleaned up some redundant files.
- Fixed Mule Kick not working as intended.
- Fixed a potential bug with "Samantha Glitch" taking all weapons from the player from using the Poltergust.

- Added Bootlegger in the mystery box.

Update: 30 Nov, 2024 @ 12:39am

- 1.3.41 very very minor update.

- File Size 4.194 GB

- Swapped the flashlight toggle to be Up on the D-Pad to not conflict with interacting or inspecting weapons.

- Fixed two mystery box locations being 950 instead of 1000 coins.

Update: 30 Nov, 2024 @ 12:24am

- 1.3.4 Minor Update

- File Size 4.190 GB

- Fixed a Connection Interrupted issue that would occur upon defeating the final boss.

- Tweaked some damage settings for certain weapons.

- Added an option to disable the Gameboy horror beeps by interacting with the full body mirror in the foyer next to quick revive.

- Fixed broken mirror textures, and removed fully opaque glass textures from furniture.

- And some other minor things that I can't remember because I'm writing this at 3 am.

Update: 23 Nov, 2024 @ 3:56pm

- 1.3.3 Minor Update

- File Size 4.147 GB

- Fixed navmesh in certain areas not being generated correctly.
- Fixed Basher's body not disappearing after being defeated.

- Adjusted some furniture trigger sizes.

- Updated BO6 Ray Gun to better fit the charm of E.Gadd's quarkiness.
- Upon entering the Mansion during the middle of a round, the player will be invincible for a few seconds.

- Minor Stability Fixes.

Update: 23 Nov, 2024 @ 2:01pm

- 1.3.2 Minor Update

- File Size 4.207 GB

- Fixed incorrect muzzle FX for some weapons.
- Fixed missing pap variant for the Stryder.
- Fixed missing audio for switching to alt variant of the Stryder.
- Fixed Death Perception not allowing to see perks/mystery box/parts through walls. (It was turned off by accident)

- Added a few more lucky coin locations.

- Bogmire will no longer "eat" downed players. (This caused the player's perspective to appear stuck in the floor)

- Updated UI slightly.

- Minor stability fixes.

Update: 23 Nov, 2024 @ 1:32am

- 1.3.1 Minor Update

- File size 4.207 GB

- Fixed some collision issues in certain areas to not get stuck as easily.
- Fixed (hopefully) mini-boss AI struggling to go downstairs to the basement.
- Fixed a potential issue with new players joining mid-game softlocking the lobby if they spawned outside the mansion.

- Added different searchable sounds for whichever object is interacted with. (metalic objects will make a metal sound)

- Added an optional mod loader, primarily for singleplayer.

- Minor stability fixes.

Update: 22 Nov, 2024 @ 11:45pm

- 1.3 Major Update

- File size 4.207 GB

- Fixed certain weapons having a low ammo count.
- Fixed the seedling disappearing after a certain amount of time.
- Fixed a potential softlock after entering the portal in the Astral Room.
- Fixed losing the starting pistol after being revived. (Only occurred if it was the only weapon you had.)

- Text will now display on-screen after turning on power, to be able to leave the mansion, and enter Professor E.Gadd's Lab.

- Added 3 new weapons.
- Added a green effect around the cheese soul boxes, they will now glow green when its completed.
- Added a few new secrets.
- Added more lucky coin locations.
- Added more searchable treasure locations.

- Minor stability fixes.

Update: 15 Nov, 2024 @ 2:40pm

- 1.2.3 Minor Update

- File size 3.938 GB

- Fixed ELH spawning as soon as power was enabled.

- Minor Stability Fixes.

Update: 13 Nov, 2024 @ 1:59pm

- 1.2.2 Minor Update

- File size 4.115 GB

- Fixed a bug where ELH refused to die from any weapon. (I calmed him down with chimken nuggets)
- Tweaked a few weapon settings.
- Fixed a potential issue with players telefragging (spawning inside each other) when entering E.Gadd's lab.

- Added a nail gun weapon.

Update: 11 Nov, 2024 @ 1:00pm

- 1.2.1 Minor Update

- File size 4.010 GB

- Semi-Fixed an issue with Spookies (Dogs) not spawning properly.
- Fixed a bug with being stuck prone when spending a lucky coin for the Wishing Well.
- Updated Ray Gun.

And a couple other minor stability fixes.