Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Horten's Frontline 3.0
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Update: 27 Apr @ 9:53am

Public Version v2.8

Highlights:
1. New maps:
-Barrikadiy Factory (2v2)
-Normandy
-Krasny Bor
2. New units and game mechanics

Changelog:
Fixes:
1. Fixed some limits tag intersections on midwar
2. Fixed ISU-152 '338th Guards TSAP' body mesh
3. Fixed USA recon plane being T4 instead of T3 in midwar
4. Fixed Borgward and Wanze not being able to be fully destroyed
5. Fixed Koenigsberg localization missing
6. Fixed not being able to buy Borgward B IV Ausf.B and Ausf.C in conquest
7. Fixed planes not dropping their bombs in conquest
8. Fixed Pe-2 propellers in conquest
9. Fixed germany using soviet airstrikes in conquest
10. Fixed enterable planes on Winterstorm map
11. Fixed conquest AI not using latewar vehicles
12. Fixed T-60 (T-30) not having a damage view
13. Fixed sov_2st_build1 on all frontlines maps that became bugged after 1.048.0 update of vanilla
14. Fixed numerous newly added shells not resupplying, mainly finnish domestically produced shells the mod adds
15. Fixed Flammpanzer II Flamingo not having x and xx models and removed it from +test folder plus updated it's icons

Additions:
1. Added maps:
-Barrikadiy Factory (2v2)
-Krasny Bor
-Normandy
2. Added ability to assign keybinds for modded actions:
-Horn
-Lights toggle
-Slow movement mode
-Smoke generator (only for KhT-130/133 and T-35)
3. Added Pz.Sfl.IV Dicker Max
4. Added 20 ItK/38
5. Added 88 ItK/37 RMB
6. Added 88 ItK/39/43 ss
7. Added 8.8cm FlaK 37
8. Added YaG-10 (Transport)
9. Added ZIS-6 (Transport)
10. Added T-60 M1942
11. Added 2 new camouflages for Pe-2
12. Added 2 new camouflages for I-16
13. Added to conquest BAF C (Command)

Balance:
Overall:
1. Amount of points for capturing small flags in frontlines: 30 -> 100
2. Amount of points per second for holding a single flag in frontlines: 0.09 -> 0.2
3. Made lend-lease doctrine command cars as a single buy, 15DP, -20CP vehicle
4. Added ZIS-6 and YaG-10 as appropriate tractors for all artillery weighting >3t
5. Removed APHEBC shells from ISU-152. They remained only in ISU-152 '338th Guards TSAP'
Midwar:
1. Added MG 42 as doctrineonly MP buy for infantry doctrine
2. Added Flakvierling 38 as doctrineonly MP buy for artillery doctrine
3. Replaced Sd.Kfz 6/2 with 3.7cm FlaK 37
Latewar:
1. Replaced M4A2 on T1 with T-60 M1942
2. Replaced 75 K/44 with 88 ItK/39/43 ss
3. Replaced 76 ItK/37 with 88 ItK/37 RMB
4. Replaced 20 ItK/35 with 20 ItK/38

Miscellaneous:
1. Ammo trucks, ammo crates and fuel trucks are now dangerous to stay nearby, dealing damage to them will lead to big explosion
2. Added new icons for soviet lend-lease motorized squad
3. Added it's own damage view for Borgward and Wanze
4. Made Command versions of BAF C be able to use commander binoculars for recon
5. Made empty Borgward bomb on Wanze as extra armor instead of part of the hull
6. Made tweaks to dynamic weather timings, now night will begin faster
7. Made tweaks to infantry target priority, they now prioritize machinegunners and AT inf. better
8. Remastered first front line on Koenigsberg and slightly decluttered the map to make it more playable
9. Updated SU-57 icons
10. Updated Me 262 textures

Update: 3 Apr @ 11:02am

Public Version v2.7

Highlights:
1. New urban map
2. New units
3. AI updated

Changelog:
Fixes:
1. Fixed Borgward and Wanze _x and _xx models
2. Fixed Sd.Kfz 222 Ausf.B textures
3. Fixed KV-8 and KV-8S using wrong foresight for it's flamethrower
4. Fixed PzKw IVJ commander MG
5. Localization fixes

Additions:
1. AI tweaks:
-Fixed infantry AI sometimes ignoring threats
-Fixed moments when AI would kill itself with a grenade
-AI prioritizes Infantry in range <25m much better now.
-Because of target priority changes, AI will use grenades more often
-Tweaks to AI weapon bursts
2. Added Gloster Gladiator Mk.II
3. Added IL-2 M1941
4. Added I-16 Type 24
5. Added new units to vanilla latewar


Balance:
Overall:
1. All artillery signallers now cost 5CP'
2. Replaced Sissi infantry DP buy with Gloster Gladiator Mk.II recon plane
Earlywar:
1. Replaced YaK-1 airstrike with I-16
2. Replaced IL-2 M1942 with IL-2 M1941
Midwar:
1. Swapped KV-1 M1939 and Artillery signaller
2. Ampulomet M1941 moved to doctrineonly MP buy from doctrine, replaced with SU-26
3. SU-26 on it's previous place replaced with T-35 M1938
4. Removed T-35 M1938 from MP buys
5. Reduced F-22 CP value by 5
6. DP costs changes
7. Replaced FlaK 18 with FlaK 36
8. SIG 33 cost reduced by 10DP
9. 12cm mortar got a truck that tows it
10. Swapped artillery signaller and Panzer I Ausf.F
11. Swapped Panzer IV F1 (Vorpanzer) and StuG III Ausf.F
Latewar:
1. Swapped tiers with T2 Key logistics and T3 guns in arty doctrines
2. Added T-50 as limited doctrineonly MP buy for Finland

Miscellaneous:
1. Added it's own damage view for T-26A
2. Remade M17 MGMC unit icons
3. New Pe-2 textures
4. Remade Pe-2 unit icons
5. T-34 M1941 (Early) AP shells amount 10 -> 15

Update: 25 Mar @ 8:19am

Public Version v2.63

Changelog:
Fixes:
1. Fixed crashing in Conquest

Update: 25 Mar @ 5:36am

Public Version v2.62

Highlights:
1. Seelow Heights map added

Changelog:
Fixes:
1. Fixed wrong crew number on Sherman Firefly in Conquest

Additions:
1. Added Seelow Heights map for Frontlines

Balance:
1. Slightly increased CP for attackers and defenders overall, old values made as new CP preset

Miscellaneous:
1. Less trees and obstacles on Hurtgen Forest map near spawns
2. Moved flags on Operation Barbarossa for better AI pathing

Update: 23 Mar @ 8:22pm

Public Version v2.61

Changelog:
Fixes:
1. Fixed earlywar USSR crash
2. Localization fixes

Balance:
1. Replaced midwar T-26C (T-133) with HT-130 -> HT-133 DP cycle buy, T-26C (T-133) available for MP
2. Standardized cost of German and Finnish guns
3. Some changes to units prices here and there for all nations on all periods

Miscellaneous:
1. New icons for SU-5-2 (Late)

Update: 22 Mar @ 2:20pm

Public Version v2.6

Highlights:
1. New doctrines for Frontlines
2. New units

Changelog:
Fixes:
1. Fixed BA-11 having no animations for hatches
2. Fixed wheels duping on BA-11
3. Fixed wrong crew number on 152mm M1909/30 in Conquest
4. Fixed soviet armored car and BT spam in Conquest
5. Fixed mortar pit not being destroyable
6. Fixed soviet Conquest AI deploying 1942 tech during earlywar days
7. Fixed moments when you could spot tanks on the spawn
8. Fixed T-26 M1936 rear MG traverse
9. Fixed issues with modded Panthers icons in Conquest

Additions:
1. Added 105mm LeFH 18/M
2. Added T-26 M1939 (Up-Armored)
3. Added Pz.Kpfw IV Ausf. E
4. Added Reserve doctrine for earlywar USSR
5. Added Reserve doctrine for earlywar Germany
6. Added T-34 M1941 (M-17T) to Conquest
7. Added indication for doctrine-unique MP units in Frontlines
8. Added indication of CP amount when selecting custom presets in Frontlines

Balance:
1. Replaced midwar LeFH 18/40 with LeFH 18M
2. Replaced latewar FlaK 18 in reserve with FlaK 18 without shield

Miscellaneous:
1. Moved Sd.Kfz 7/1 (Early) in Conquest, so you can research it without having DLC's
2. Added it's own damage view to 152mm M1909/30
3. Added it's own icon for vanilla Panzer IV F1
4. New icons for Borgward B IV and Wanze

Update: 18 Mar @ 7:09am

Public Version v2.52

Changelog:
Fixes:
1. Fixed Pz.Kpfw 754(r) 'KW-II' sight position in direct control
2. Fixed Panzer IV/70 (A) not being able to rotate the hull like other TD do
3. Fixed missing volumes on destroyed Panzer IV/70 (A)
4. Fixed broken trench on Operation Bagration
5. Fixed Beutepanzer T-34 and finnish T-34 CP value in midwar
6. Fixed midwar USSR AI crash in frontlines
7. Fixed KhT-133 (Late) camouflage not fully applying
8. Localization fixes

Additions:
1. Added BA-11
2. Added 50mm RM-38 M1938

Balance:
1. T-35 and T-28 M1936 for MP is in the same group now
2. Added limits of 1 to all Br-5's in frontlines
3. Replaced 105 K/13 with 105 H/33 for Latewar finland in MP roster

Miscellaneous:
1. Tweaked ballistics a bit so regular rifle do 5% less damage on 1x of their max distance
2. Made it's own icon for Spetsnaz w/ Fedorov Avtomat's
3. Made some passages on Utah Beach larger
4. Made armored car turrets tearable by high caliber shells, just like on light tanks

Update: 15 Mar @ 2:31am

Public Version v2.51, Conquest hotfix

Changelog:
Fixes:
1. Fixed priorities for early Sturmartillerie AI squad
2. Fixed AI Pz.Lehr Sturmartillerie being midwar infantry, which potentially lead to crashes

Additions:
1. Added 4 latewar Waffen -- squads for AI only use in conquest:
StuG IV (Late) + Sd.Kfz 251 w/ Waffen -- PzGren
StuG IV (Last) + Sd.Kfz 251 w/ Waffen -- PzGren
Sd.Kfz 251 w/ PzGren
Sd.Kfz 231 w/ Waffen -- Aufklar crew

Update: 14 Mar @ 11:17am

Public Version v2.5, Conquest update

Highlights:
1. Added 85+ units in total to Conquest
2. New vehicles

Changelog:
Fixes:
1. Fixed engineers not working properly outside of frontlines gamemode

Additions:
1. Added 85+ units in total to Conquest
2. Added some of missing vanila to Conquest as well
3. Added emplacements for defender AI in Conquest
4. Added 500kg Pe-2 airstrike for Soviet AI in Conquest
5. Added ability to play as Finland against Germany in Conquest
6. Added ability to create USSR vs. Germany campaign using westfront maps
7. Added Panzer IV/70 (A)
8. Added T-26 M1936
9. Added BA-20M
10. Added T-60 (T-30 turret) M1941
11. Added some AI only squads in Conquest with various compositions

Balance:
1. Replaced Boys AT rifle with PTRD for latewar Finland
2. Added AT squad with Bazookas to USSR latewar
3. Flamers exploding on hit chance: 65% -> 45%

Miscellaneous:
1. Made Conquest AI spawn less emplacements and artillery
2. Made more distinct Conquest earlywar, midwar and latewar stages

Update: 4 Mar @ 9:30am

Public Version v2.41

Changelog:
Fixes:
1. Fixed crashes when playing midwar and latewar with AI
2. Fixed some floating objects on Kerch
3. Fixed flag locations on Moscow Outskirts

Additions:
1. Added support of Auto Medic script for all gamemodes