Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Horten's Frontline 3.0
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Update: 2 Mar @ 3:43am

Public Version v2.4

Highlights:
1. 2 New maps for frontlines
2. New units
3. Content update for Finland
4. Balance tweaks

Changelog:
Fixes:
1. Minor bugs and localization fixes
2. Fixed finnish jaeger crewman and US ranger mortar crew having elite tank gun skill leading to artillery veterancy abuse in MP

Additions:
1. Added T-34C and T-34E for Finland
2. Added 76 ItK/31-40 ss for Finland
3. Added M3 Lee (late)
4. Added T-28 M1940
5. Added Ilomantsi map
6. Added Moscow Outskirts map

Balance:
Overall:
1. Attackers payback value slightly buffed
Earlywar:
1. Remade Finnish Tank doctrine into Reserve doctrine with new units: T-28E and 76 ItK/31-40
2. Moved T-28 M1938 (Up-Armored) to T3, 2x T-28 on T2 replaced with T-28 M1940
3. Replaced 6x Gunshields with BA-10
Midwar:
1. Added T-34 M1943 to MP roster
2. Added Finnish T-28E to MP roster
3. Added T-34C to MP roster
4. Added M4A3 (Early) to MP roster
5. Replaced Flamethrower M4 and M4 (105) with M3 Lee (late) and P47 Recon plane in USA inf doctrine
6. Fixed M6 GMC crew number
7. Removed FT-17's from MP roster
8. Added 1 new infantry squad for FIN Arty doctrine
Latewar:
1. Replaced Sd.Kfz 231 with Sd.Kfz 222 Ausf. B
2. Added T-34C and T-34E to MP roster
3. Added 1 new infantry squad for GER Reserve doctrine
4. Replaced AA Detachment with 152 H/37
5. Added P47 Recon plane to USA inf doctrine

Miscellaneous:
1. Added Finnish vehicle nicknames for vehicles DP buys
2. Added new icons for some DP buys



Vanilla changes:
1. Fixed Pz.Kpfw 747(r) displaying wrong name in RU localization
2. Replaced Scout car + M3A1E1 with SU-57 (T48)
3. Added limits of 1 to SU-152 and other powerful units
4. Replaced Sd.Kfz 231 DP unit with Sd.Kfz 222 Ausf. B

Update: 14 Feb @ 5:51am

Public Version v2.3

Highlights:
1. Vanilla midwar rebalanced
2. Canister shells fixed and expanded
3. New units
4. RU breeds localization remake
5. Observation armored cars buff

Changelog:
Fixes:
1. Fixed canister shells in multiplayer, it's actually usable now
2. Fixed vanilla fast-driving backwards with 1 broken wheel exploit
3. Fixed engine break sound playing when engine is turned off (mainly when hull is broken)
4. Remade almost from scratch RU breeds localization
5. Numerous localization fixes
6. Fixed BT-7M hatch animations

Additions:
1. Remade Kugelblitz textures, made by Georider
2. Added finnish versions of Panzerfaust 30 and Panzerschrek
3. Added 122 H/38
4. Added Pz.Kpfw 754(r) 'KW-II'
5. Added finnish Up-armored T-28 M1938 (editor only)
6. Added 152mm M1909/30 (editor only)
7. Added 37mm M2 canister shot (mainly for Stuarts)
8. Added 45mm Sch-240 canister shot
9. Added 76mm canister shot to soviet earlywar vehicles
10. Added it's own model for 152mm Sh-501T SR shell
11. Added SR shells for 122mm M1910/30
12. Added 105mm Canister shot T18

Balance:

Overall:
1. Defenders DP amount, 110 -> 120
2. Win score/second for holding a single flag, 0.09 -> 0.085
3. 122mm M1910/30 range, 330m -> 355m
4. Numerous MP units cost changes
5. Standartized MP infantry squads cooldowns
6. Returned flamers to some infantry squads
Earlywar:
1. Replaced 122mm M-30 with 122mm M1910/30 in earlywar, M-30 is doctrineonly now
2. Remade Spetsnaz w/Fedorov Avtomat's to have just 1xT-20. Reduced cost and adjusted limits
3. Added limit of 1 to SU-5-2
Latewar:
1. GER Reserve doctrine:
moved Flame Sd.Kfz 251 to T1, removed Pz.IF, replaced Ostwind with Kugelblitz, added Pz.754(r) 'KW-II'
2. GER Tank doctrine:
replaced Kugelblitz with Ostwind, removed limits from Wirbelwind and Ostwind

Miscellaneous:
1. Kugelblitz:
New shells textures, added APHE shells, buffed traverse speeds a little, reduced reload time
2. Buffed all command armored cars view range from 220m to 240m



Vanilla changes:
Fixes:
1. Fixed ability to buy 4 officers with a support doctrine
2. Fixed engineers acting like field engineers from frontlines

Balance:

Overall:
1. Implemented DP veteran vehicles fix from frontlines (no more free 8vet tankmans)
2. Removed veteran tank crews from finnish DP units
Latewar:
1. Removed Jagdtiger
Midwar:
1. Numerous DP costs changes
2. Replaced Tiger I H with Pz.754(r)
3. Replaced SU-100Y with SU-85
4. Replaced Pz.III L with Pz.IV F1 (Vorpanzer), Pz.III L added to MP buys
5. Replaced 5cm FlaK 41 with Sd.Kfz 7/1
6. Replaced Mountain sniper with Flammpanzer II Flamingo
7. Replaced 155 H/17 with 152 H/37, 155 H/17 moved to Lend-Lease doctrine
8. Replaced KV-1A with KV-1B
9. Replaced Pz.38H Wurframen with KV-1A
10. Replaced 3-inch M5 (M1 carriage) with 3-inch M5 (M6 carriage)
11. Replaced M55 Quadmount with 75mm M1A1
12. Removed Panther D

Update: 28 Jan @ 4:26am

Public Version v2.2

Highlights:
1. Alakurtti map
2. Artillery doctrine rebalance
3. Pathfinding fixes

Changelog:
Fixes:
1. Fixed part of the river not appearing on Alakurtti
2. Fixed mine rollers (not flail tanks) pathfinding to not care about belgian gates and hedgehogs since they're destroyable by ramming
3. Fixed border not fully disappearing on Operation Winterstorm
4. Implemented BBQ trench pathing fix
5. Fixed hedgehogs having 80mm of armor

Additions:
1. Added BAF C (late) with Ford V8 engine and finnish ammo
2. Replaced "Command teams" for finland with BAF C (Command)
3. Added 2 winter texmods to Stug IV
4. Halftracks now have better offroad performance than wheeled vehicles
5. Added 76mm M1902/30 for Soviets as a part of Artillery doctrine rebalance

Balance:
1. Artillery doctrines rebalance:
Added long-range counterbattery artillery pieces, buffed engineers count

Miscellaneous:
1. Remade soviet M3A1 (Command) textures and icon

Update: 21 Jan @ 6:48pm

Public Version v2.12

Changelog:
Fixes:
1. Fixed soviet breeds using a "blue boy" model

Update: 21 Jan @ 8:41am

Public Version v2.11, v1.049 compability patch

Changelog:
Fixes:
1. Updated all soviet breeds to match new vanilla humanskins
2. Fixed sappers breed localization on latewar
3. Fixed soviet M3A1 (Commander) not having a vehicle_view
4. Fixed boundary haze on Kursk Bulge map

Balance:
Midwar:
1. Stug III F: +5DP
2. 3-inch M10 GMC: +5DP
3. Added limit of 3 buys to Panzer I F

Update: 18 Jan @ 5:02am

Public Version v2.1

Highlights:
1. 2 New maps
2. Vanilla infantry AI improvements
3. New shell hit decals
4. New camouflages for vehicles

Changelog:
Fixes:
1. Fixed SU-76I not having fxfire3 bone
2. Fixed infantry AI exit-heal bug
3. Fixed bridge on Winter Storm map
4. Fixed 2v2 version of Utah Beach


Additions:
1. New shell hit decals
2. Reintroduced: Operation Bagration and Hurtgen Forest maps
3. Enabled use of mine roller tanks for AI
4. Replaced Pz. IV F1 (Vorpanzer) placeholder textures, thanks to [GEM] Benito Mussolini for making them!
5. Added unique vehicle_view for Flammpanzer II
6. Infantry AI now throws grenades at targets behind cover
7. Infantry AI prioritizes killing tanks with AT grenades and rocket launchers

Balance:
1. Score/second for holding a single flag for defenders - 0.075 -> 0.09
2. Nerfed Wanzer intraclip reload
3. Buffed Borgward turning speed
4. Mortars rebalanced:
50-82mm - 10% accuracy buff, less supply usage
82 - 100mm - 20% accuracy buff
100 - 200mm - 25% accuracy buff


Miscellaneous:
1. Remade T-V Panther textures
2. Tweaked ballistics.set


Vanilla Changes:

AI (excluding mine rollers) and vehicle/mortar changes also applies to vanilla

Update: 11 Jan @ 3:35am

Public Version v2.0
Since mod is expanded to vanilla gamemodes, there will be two separate changelogs for MOD and VANILLA

Highlights:
1. New map format
2. Two new Lend-Lease doctrines for USSR midwar and latewar
3. 11 new units
4. Big AI improvements in frontlines, battlezones and domination gamemodes
5. Mod is fully compatible with vanilla gamemodes now
6. Random events on maps during preparation time
7. As a test, dynamic turret rotation speed mechanic implemented
8. Random Schurzens on some GER tanks
9. Reverted vanilla CP and officers changes for vanilla gamemodes
And much more below...

Changelog:
Fixes:
1. Fixed Finnish Panzer IV J not having AA mgun
2. Fixed [Frontline] doctrines order in lobby
3. Fixed [Frontline] doctrines appearing in other gamemodes
4. Fixed T-26C (T-133) lacking some textures
5. Fixed disappeared after v1.52 _x and _xx models of SU-76I
6. Fixed ability of Finnish heavy engineers to spam bunkers
7. Fixed numerous localization errors
8. Fixed vanilla sdkfz8_flak18 name and elevation
9. Fixed Borgward B IV bomb not having proper collision
10. Fixed Stug IV (all variants) not having passenger seats
11. Fixed LODs on panzer5g_armor

Additions:
1. Midwar and Latewar USSR Lend-Lease doctrines
2. Random events on HF maps during preparation time
3. Added new units: M3A1 (Command) (Lend-Lease), Stug IV (Late) and (Last), Flammpanzer II "Flamingo", M26 Pershing 'Eagle 7', ISU-152 '338th Guards TSAP', Panzer IV J (Late), Studebaker US6, SU-57, M10 GMC (Lend-Lease)
4. Added 1 new "normandy" camouflage to Stug IV
5. Added "random camouflages" feature: in battle, same tanks might look different

Balance:
1. Command cars changed, gives you more CP in exchange of Limit2 instead of Limit4. Gave all command cars increased capweight
2. Doctrine tiers unlock time changed: T1 - 0sec, T2 - 900sec, T3 - 1500sec, T4 - 2100sec., unlock timers and cooldowns of units changed respectively
3. Buffed officers binoculars view range from 200m to 220m
4. Sped up fortification build time
5. Changed defenders and attackers payback values

Miscellaneous:
1. Mod size reduced by 1gb by removing unused legacy content
2. Borgward and Wanze recieved a Specular map, Wanze in addition recieved new rocket launchers 3D model
3. AI units now allowed to use SR rounds (disabled for user)
4. Remastered SU-76I Specular maps
5. Remade from scratch all SU-5-2 textures
6. Changed "MG nest" name to "Deep foxhole" to avoid confusion


Vanilla Changes:

Changelog:
Fixes:
1. Full vanilla gamemodes compability
2. CP, ballistics, spotting and timing changes from the mod also applied to vanilla gamemodes
3. Reverted back recent vanilla officers and CP changes. Officers -25CP, full CP right from the start of the match
4. Units are unlocked between 0-20 minutes, taking into account war stage, instead of vanilla universal 0-12 minutes unlock times
5. All finnish "Captured tanks" cycle buys split into individual vehicles

Additions:
1. Some HF units added to vanilla rosters (work in progress):
T-34-85 M1943 for USSR Latewar
M4 (Late) and M26 for USA Latewar
Panzer IV/70 (V) now is universal for all doctrines for GER Latewar
Bunch of modded T-26 for FIN Latewar

25mm 72-K (Early) replaced the later ones in USSR Midwar
Stug III E for GER Midwar
Bunch of modded T-26 for FIN Midwar

Bunch of modded T-26 for FIN Earlywar
2. Some vehicles in earlywar are using "_early" variant without better penetration shells (T-34 M1940, KV-1 M1940, Panzer IV F1)

Balance:
1. A lot of DP cost changes for units in range of 10DP
2. 2xT-34-85 replaced by single OT-34-85 for 50DP
3. M26 Added to USA Latewar MP buy roster (sorry Nemo)
4. "Toptier" tanks unlock times are now 15-20 minutes
5. T4 Infantry unlock times set to 10 minutes (5 minutes for FIN)
6. Reverted recent vanilla FIN infantry rifle skill level buff, reduced individual soldiers CP instead
7. A lot of cost changes to better balance out tanks based on their efficiency in battle

Update: 19 Dec, 2024 @ 6:30pm

Public Version v1.52, v1.048 compability patch

Changelog:
Fixes:
1. Fixed SU-5-2 shell ejecting animation
2. Small mod localization fixes
3. Fixed Fedorov Avtomat textures not having any mipmaps
4. Fixed [SR] and [CAN] shells textures not having any mipmaps

Additions:
1. Added SU-57 (T48), ISU-152 '338 Guards TSAP', 3-inch GMC M10 (Lend-Lease) to in-game library under "Work In Progress [HF]" tab
2. Sorted all v1.5 and v1.51 vehicles in library to their faction tab, as they no longer considered Work In Progress
3. Updated Finland AP miners to have new Luhas AP mine

Balance:
Latewar:
1. Panzer IV G and H are now sequence buy, added Panzer IV J to roster
2. Sd.kfz 234/4 DP buy moved to T1 replacing the Panzer IV J
3. The Sd.kfz 234/4 place in doctrine is now occupied by Jagdpanzer IV
4. SU-85 and T-34-85 M1943 are no longer in the same group
5. T-34-85 M1943 unlock time increased to 300 seconds, cooldown increased to 450 seconds
6. M4A1 76(W) cooldown decreased to 450 seconds

Earlywar:
1. T-26A, -50MP

Update: 15 Dec, 2024 @ 5:07am

Public Version v1.51

Changelog:
Fixes:
1. Fixed defenders recent CP changes not being displayed properly
2. Fixed latewar soviet reserve doctrine not having RU localization for it's engineer squads
3. Fixed sequence purchase of riflemen squad for soviet midwar reserve doctrine
4. Fixed ATO-41 not being able to fire at it's max distance
5. Fixed SU-76I textures
6. Fixed Pz.Kpfw T-34 747(r) textures
7. Fixed Shrapnel shells [SR] being able to detonate multiple times
8. ZIS-42M: Fixed suspension, animations and added _x and _xx models
9. Fixed latewar finnish inf. doctrine L182 closing access to 75mm K/44 after buying (lol)
10. Fixed midwar T-26B not being able to shoot
11. Numerous localization fixes
12. Fixed earlywar finnish heavy engineers blocking the 122mm arty after buying


Additions:
1. Added BAB B series light armored cars to all finland war stages as MP buy

Balance:
Latewar:
1. M26 Pershing, -50MP
2. M26 Pershing(DP buy), -5DP
3. T26E4, +5DP
4. M17 MGMC cooldown increased to 600 seconds
5. 88mm Flak 18 (DP buy), -5DP
Midwar:
1. 2x T-34 w/ inf, +10DP
2. T-26A, +20MP

Miscellaneous:
1. New icons for ZIS-12 (94-KM)
2. Added new camouflages to Pz.Kpfw T-34 747(r) and Su-76I

Update: 10 Dec, 2024 @ 11:43am

Public Version v1.5, "Second Assault" update

Changelog:
Fixes:
1. Fixed unhistorical vehicle names, such as finnish vehicles and soviet up-armored tanks
2. Fixed all names for flamethrower tanks
3. Fixed SU-152 reverse speed to be the same as KV-1S
4. Fixed seat15 having no localization on ZiS-42M
5. Fixed a lot of stuff in mod RU and ENG localizations

Additions:
1. Added 4 new doctrines of Reserve: midwar/latewar RUS and GER
2. Added 12 new units, mostly found in new Reserve doctrines


Balance:
Overall:
1. Increased CP for defenders team in custom presets (4v4 and greater)
2. A LOT of small changes in light tanks and cannons MP and CP prices. Standartization of prices in sequence purchases
3. Damage of SMGs reduced to 20% on their max distance
4. Finnish infantry is 3CP at T3/4
5. Snipers are now 5CP
6. PPSh soldiers, +1MP
7. Reduced cost of AP miners
8. Fixed cooldown of all inf detachments
9. Removed AT-asst soldiers from squads that don't have AT inf (mostly USA squads)
10. Reduced MP cost of M1 Garand and M3 Grease Gun soldiers
11. Increased cost of cossacks squad and soviet T2+ and T3+ infantry
12. Changed GER and FIN armored cars cost on all war stages
13. Added new T-26 variants to all war stages for Finland
14. Added elite SMG inf to 2x T-34 M1942/43 units
15. Nerfed veterancy buffs to weapons skill

USA:
Latewar:
1. Fixed M6 GMC cost and cooldown
2. Greatly reduced cost of Browning MG soldiers
3. LVT-4 price, +4CP
4. M4 Field Mods, Churchill Mk.III AVRE price, +5CP
5. M4 Calliope price, -5CP
6. 75mm M8 w/ Inf, changed infantry squad inside
7. Assault tanks infantry changed to T3+ soldiers
Midwar:
1. Fixed M6 GMC cost and cooldown
2. Key logistic is now 10CP

USSR:
Latewar:
1. Changed 2x Universal Carrier squad to Guards' M3A1E1
2. ISU-122S removed from MP roster and added to 4th tier Tank Doctrine for 70DP
3. Added SU-100 (early) to MP roster
4. SU-100 price, +5CP
5. Changed IS-2 M1945 to IS-2 M1945 '7 Guards Heavy TB' (Ace), +5DP
6. 2x OT-34-85 moved to T2, replacing the 2x M4's in Tank Doctrine
7. Artillery signaller moved to Reserve doctrine, it's place is now occupied by new AT reserve squad

Midwar:
1. Fixed infantry squads cooldowns
2. Added SMG inf squad to Infantry Doctrine
3. Added KV-1 M1940 (Up-Armored) as a second sequence purchase after KV-1 M1941 to Tank Doctrine
Earlywar:
1. Fixed heavy riflemen squad
2. 45mm BT tanks cooldown increased to 5 minutes

GERMANY:
Latewar:
1. Removed HL/C HEAT shells from Pz. III N, reduced cost
2. (Community Poll) Added early Tiger 1 in MP roster
3. Panther D price, +100MP
4. Tiger 1 'Ace' reload reduced to 6 seconds
5. Changed inf squad in Sd.Kfz 251/17 Ausf. D to gebirgs recon
Midwar:
1. Pz. IV F1 (Vorpanzer), replaced HEAT HL/A shells with HL/B
Earlywar:
1. Fixed Pz.38 (t) and Pz.III E cooldown
3. Sturmartillerie unit price, +10DP

FINLAND:
Latewar:
1. BT-42 unlock time is now 10 minutes
2. Changed Panzerkrab nest to 3CP
3. KV-1A and KV-1B price, -5CP
Midwar:
1. Changed Panzerkrab nest to 3CP
2. Price of KV-1B and T-34/76, -5DP
Earlywar:
1. 100mm Mortar cost reduced to 20DP


Miscellaneous:
1. Changed ZIS-3 inventory
2. Remade Churchill Mk.III AVRE icons
3. New 2x T-34 DP squad icons