Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

SMAC Factions The Spartan Federation
Showing 1-10 of 10 entries
Update: 13 Sep, 2015 @ 11:10pm

- Fixed a bug where the Spartans failed to earn their prototype

Update: 3 Jun, 2015 @ 12:11am

- Added support for Social Engineering

Update: 11 Mar, 2015 @ 2:47pm

- Updated to winter patch

Update: 25 Jan, 2015 @ 10:37pm

- Civilopedia no longer displays dummy entries such as trait buildings
- Re-added missing art assets

Update: 4 Jan, 2015 @ 3:21pm

- New civilopedia entries for faction and leader
- Leaderscene more specific to the faction
- New loading intros including one from the excellent "Journey to Centauri" by Mike Ely and "GURPS Alpha Centauri" supplement by Jon F. Zeigler

Update: 26 Nov, 2014 @ 10:35pm

- Buffed the faction so that they will earn a prototype of all military units so long as they can produce the unit at the time of research. Otherwise the prototype is lost. This does mean players can get free affinity units so long as their affinities and resources are in line at the time of research. Only earn military unit prototypes (so no civilians, explorers, or orbital units)
- Naval units only spawn in cities connected to large enough bodies of water.
- Future proofed the shit out of prototype award code. Should allow awarding of custom units from other mods and future expansions, so long as they are designated as military units
- Ironed out the unit experience code to better cover units from quest rewards or expeditions.

Update: 7 Nov, 2014 @ 4:54pm

-hotfix: issue with mod name

Update: 7 Nov, 2014 @ 2:55pm

Update: 7 Nov, 2014 @ 2:07pm

- Update to art assets to be more inline with the game.
- Some better handling of awarding the Spartans +20XP to edge-case units

Update: 2 Nov, 2014 @ 7:18pm