Easy Red 2

Easy Red 2

Reichstag Kessel [Mission]
Showing 11-19 of 19 entries
< 1  >
Update: 14 Nov, 2024 @ 4:40pm

Balancing in Phase+2, Second floor of third objective is blocked to AI access for ease of cap (Attacking AI fails to clear the building and takes too many casualties.

Update: 14 Nov, 2024 @ 1:11pm

Balancing; Swapped MG42 for MG34 within SS Squad (Reasoning: Enough MG emplacements as is, and it is unhistoric to have bots wielding MG42's in such a loose method), Second MG within the SS stragglers is replaced with AT unit equipped with a Panzershreck. This is in order to try and bring down the German firepower and add variation. Soviet spawns during the Initial and Second phase are changed to create a battle line and ensure the first (weaker) objective is taken quickly before the bridge.

Update: 12 Nov, 2024 @ 11:47pm

Balancing, replaced one MG34 emplacement with an autocannon. Mission is extremely difficult as Soviets now.

Update: 10 Nov, 2024 @ 3:23am

!Added additional objective during phase+2! Battle space becomes enlarged in this phase and takes a shape similar to that of the previous mission! This section of the attack feels refined. German MG defenses have been massively bolstered. There is a new total of 32 encountered emplaced MG42's and 34's. Balancing to soviet spawns in order to tweak cinematic feel. Additional burnt Soviet tanks added.

Update: 9 Nov, 2024 @ 11:08am

(Balanced) Same number of MG nests as previous version only different phasing, Redundant Soviet Spawn in Initial phase removed to improve spawn flow and pathing (Unsure about how the game decides when to squeeze out which squad when the alotted number of men have fallen), I promise to slow on updates until I have done more set dressing.

Update: 9 Nov, 2024 @ 10:23am

Added rubble and invisible wall into certain troublesome bot pathing trap (Map Maker if you read this: Hitlers bunker park wall needs some opening maybe, I hate to mess up someones work in order to make the AI do what I want.), added 3 more German machine gun positions!

Update: 9 Nov, 2024 @ 6:44am

Edited mission date to be accurate, tweaked fog, balancing final Assault so that the SS defending the trenches fight and die more valiantly before deciding to fall back.

Update: 9 Nov, 2024 @ 6:01am

(outdated) Mission date was wrong by 3 months whoopsie

Update: 9 Nov, 2024 @ 4:58am

(outdated) Plaza and Stairway cap time was too short. Soviet tickets were too low to really advance over the bridge after a difficult fight getting to it.