Stellaris

Stellaris

Warhammer M41
Showing 1-6 of 6 entries
Update: 29 May @ 8:36am

This update was not planned to be posted right now, because this is still a version of the mod in development, But paradoxes decided to release an update that broke the appearance of countries and this is an operational fix for this problem, but at the same time it is necessary to post an incomplete version.

-Added new ships for: Necrons, Eldar, Orks
-Repaired broken ships for: Imperium, Mechanicus, Space Marines, Genestealers
-Added new rooms for countries
-Added new types of cities (visually only)
-Mod dependence on more than 5 dlc removed
-Ecclesiarchy can now build its branches as a corporation, but this is still in development
-Added an event for Chaos on the Black Crusade
-Now Genestealers appear with a station in the capital, which allows them to pose a greater threat to everyone around
-Changed many civilian models
-Unique traits appeared for races, but not everyone has this yet, that

Update: 15 May @ 6:26am

-Removed mod's dependence on many DLCs
-Changed hypercorridors on the map for greater balance and fix of AI stupidity
-Corrected English localization of Necron names
-Added technologies necessary for opening special areas in accordance with the new game update
-Improved code for further use by other people (when we finish with the mod, you can safely start making submods or a redux version)

Update: 12 May @ 10:35am

I did the update in a hurry, busy with my thesis work.
-Added new systems mainly in the Solar segmentum
-Added new Mechanicus factions
-The Imperium is now united into the Federation and the vassalage of all its members has been changed
-Ships broke during the update and most had to be removed and replaced with working ones. These were the ships of the Necrons, Mechanicus, Space Marines
-Building and settlements were not fixed, unfortunately I don't have time for this now, but the number of pops has been multiplied for the new settlement system
-Disabled artificial spawn of armies, because paradoxes fixed this problem

Update: 22 Nov, 2024 @ 4:53am

combined subraces
fix eldar, ynnari and commorragh bugs
fix capital buildings bug of orks and genestealers
pop escape chance now = 0

Update: 19 Nov, 2024 @ 8:35am

Localisation fixes

Update: 15 Nov, 2024 @ 10:50am