Teardown

Teardown

Jet Fuel
Showing 41-50 of 149 entries
< 1 ... 3  4  5  6  7 ... 15 >
Update: 31 Dec, 2024 @ 8:24pm

Update: 30 Dec, 2024 @ 7:47pm

Canister wasn't flammable

Update: 30 Dec, 2024 @ 7:36pm

Update: 30 Dec, 2024 @ 1:01pm

Exploding items can now STORE their spark count at the time they were planted, allowing for bombs of different sizes to be detonated together. You can also set a max and min sparks if you want the size to be within a random range.

Update: 30 Dec, 2024 @ 1:01pm

Update: 29 Dec, 2024 @ 9:17pm

Update: 28 Dec, 2024 @ 7:50pm

Update: 24 Dec, 2024 @ 12:35pm

if the spark collision angle is < 45 then the sparks will split and bloom otherwise it'll fizzle. This better simulates fire flowing and spreading against an obstacle. Also upped default sparks to 800 and torus pressure to 0.4 because 404 chill not found. Merry xmas.

Update: 22 Dec, 2024 @ 3:41pm

Added a constant for Directional Vector in Defs.lua to allow someone to set this to 0,0,0 for explosions that do not go "up". This is useful for a space explosion.
Tweaks to default values.

Update: 19 Dec, 2024 @ 2:27pm