Starbound

Starbound

Protogen Redux
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Update: 24 Apr @ 8:15am

Added 1 more colour scheme per user request.

Update: 5 Apr @ 12:09pm

- Minor touch-ups to the fins what I've missed;
- Fixed the clipping pixel on right arm what was visible with some clothing options (primarily the full hoodie);
- Edited the icons on character creator's species list slightly, to be more inline with vanilla counterparts.

Update: 4 Apr @ 2:02pm

- Minor fixes to minor changes to cosmetic tail descriptions;

Update: 4 Apr @ 1:27pm

- Finally ported the Fin options from the Head Module;
- Minor changes to cosmetic tail descriptions;
- Minor changes to facial emotes.

Update: 23 Feb @ 5:27am

Update: 14 Feb @ 3:54pm

It wasn't fine.

Update: 6 Feb @ 5:56am

Made an oopsie in the new npc files, should be fine now.

Update: 8 Jan @ 8:01am

Revised and reanimated all 6 tail cosmetics using draconis body sprite as a guide/template. Now also somewhat compatible with humanoid species as a side effect.

Quality assessment: "Good Enough".

Update: 3 Jan @ 4:35pm

Minor sprite adjustments.

Update: 1 Jan @ 3:26pm

New Year, New Me Patch
- Implemented idle stances, marking the fourth time when the preview screenshots were made completely obsolete. But at least now we've officially reached Vanilla feature parity on sprites!
- Dug around Omeruin's Race Template a few days ago, and glued-in some of the missing npc parts to this mod. Those being: Bounty npc's, Quest npc's, Outpost visitors, and Traders. Cheffs, Villagers, and Guards were already part of the mod due to one of the originals already having them, but I did look over their files as well just in case.