Crusader Kings III

Crusader Kings III

Battle for Agatharia
Showing 1-10 of 25 entries
< 1  2  3 >
Update: 3 Jul @ 3:52am

1. Fixed issue of Story Cycles not starting
2. Added new unique special building "Magma Caves" to the Dror
3. Added DNA for Faruld Faring
4. Added Coat of Arms for Faring Dynasty

Update: 27 Jun @ 12:40am

1. Small Localisation Fixes

Update: 26 Jun @ 1:01pm

1. More Islands (including the Denn Isles)
2. New Eldein Culture and Men-at-arms
3. New Lotherdine Men-at-Arms a based on Cultural Tradition
4. Viceroy Trait, Decisions and Events (for Denncolonia)
5. New Swear Fealty Decision for Dennainlings (similar to Swear Fealty Character Interaction, but able to swear fealty to non de-jure rulers)
6. Reworked Rostock Vauxhallisk fight... using a simple mechanic called 'Corruption', in which certain decisions will corrupt Rostock's soul... too much and the Troll will be able to enslave Rostock!

The Denn Isles was a community project on the Discord Server! Join Now to keep up to date with things!

Update: 5 Jun @ 11:51am

1. Updated for 1.16.2.3

Update: 31 May @ 12:22am

1. Cultural Innovations Clean-up
2. Further Dowerdein Character and Dynasty updates

Update: 28 May @ 8:56am

1. MODCON Loading Screen

Update: 28 May @ 3:54am

1. Added Co-op Decisions for Richard Sneede and Gwen Gwyriana
- allowing for players to choose the dynasty of their children
- allowing for a singleplayer mode for either Sneede or Gwyriana after marriage.

2. Added Plot Decisions for Rostock Vauxhallisk and other Tannenjutes/Dowerdein
- Fate of Alfredscere: Deciding what to do with the Dennainling majority county under his control.
- Contacting the Dowerdein: Rostock can establish relations with the Dowerdein eventually resulting in the option to
recruit Dowerdein Men-at-arms.

3. Added more Dowerdein and Tannenjute characters

4. Minor bug fixes and localisation errors, including Kevelstan Goldheart able to recruit Dennainling Men-at-arms.

Update: 15 May @ 1:01pm

1. Added events relating to Dennain in the "Lore" decision
2. Tweaked events in the "Whats unique about this mod" decision

Update: 13 May @ 9:15am

1. Updated for 1.16.2

Update: 12 May @ 10:51am

1. Multiple Localisation Fixes
2. Debuffed Krigstraening building
3. Changed cost of Fjordbergs
4. Removed Vanilla game rules that were not relevant to the mod