XCOM 2
Minimalistic Modjam for LWOTC 1.2.0
Showing 1-10 of 29 entries
< 1  2  3 >
Update: 28 Jun @ 3:24pm

Mod:
- minor fixes to 'ShadowOps Perk Pack'
- move modded items to Combined WorkLab
- fix the use of SlugShot for Frost Addler

Update: 2 Jun @ 8:56pm

Mod:
- buff AP Grenade lvl 2 radius so that it keeps being relevant in late game
- buff Advent Medic a bit with new perks
- disable Winter King's Fangs, due to Whiplash not working
- add more corpses to 'Explosives Destroy Corpses'

Obs.:
- I may have to nerf or disable the Hive Brood Mother. My game was freezing, it seems because it was trying to grab an invalid Advent target, so I had to kill it with a console command.

Update: 11 May @ 12:26pm

Mod:
- nerf enemies from Requiem Legion mod
- add Praetorians corpses as carryable
- add support for the mod 'Combined Workshop and Lab'
- remove 'F_Havoc' (rank 2) and 'Shadowstrike_LW' (rank 7) from Gunner random perks options
- buff GrenadeTrap range (Combat Engineer's perk)
- bitterfrost protocol adjustments: disable cryolators, buff frost bomb, buff ice vest, buff cryo launchers

Modjam:
- add 'Combined Workshop and Lab'

Update: 9 Mar @ 9:18pm

Mod:
- modify all autopsies from The Hive mod and a few items costs to LWOTC standards
- add Requiem corpses as carryable
- fix the Havoc perk from ExtendedPerkPack mod, by adding the ApplyToWeaponSlot config
- add "psionic reaper" as a weapon available for Wardens
- fix "chemthrower"/"cryolator" as a weapon available for Technicals
- rebalance a bit Dragoon perks (move Nurse Protocol up the tree, add Stasis Protocol in place of Aegis, and add Aegis in place of Stasis Protocol as a random xcom perk)

Collection:
- Remove 'A Requiem For Man: War Fatigue Plugin', I suspect it caused a bug to a soldier that would never recover their will

Update: 3 Feb @ 6:52pm

Mod:
- ScoutingProtocolWOTC: changed charges from 4 to 3
- Random xcom perks: remove GrimyBladeOil and ShadowOps_ZoneOfControl due to bugs
- Add initial configs for enemies from Requiem mod
- Adjust Autopsy_AshAdvWarlock and AutopsyCelatid to LWOTC research durations
- Adjust a few autopsies and items from The Hive to LWOTC numbers

Collection:
- Remove 'More Cities WotC', I suspect that it is causing a bug sending the Avenger to missions out of the map
- Add 'A Requiem For Man: War Fatigue Plugin'
- Add 'A Requiem For Man: The Requiem Legion'
- Add 'A Requiem For Man: The Requiem Armory'

Update: 29 Jan @ 8:10pm

Mod:
- Un-nerf a bit Advent Sorcerer
- Added comments to the rebalance changes to Vortex Grenade in the .ini file
- Remove Lost from carryable corpses, because you don't get a corpse even if you carry them, so it is useless to do that

Update: 28 Jan @ 7:45pm

Mod:
- Fix the Psi Weapons research from the Advent Warlock mod
- Refactor a bit of random perks, considering the perks in 'Perk Pack - A Better Barracks (WOTC)' more carefully (for example, 'Anatomy' was redundant with 'Anatomy_LW')
- Support more corpses in the blackmarket nerf
- Allow for up to two complex sitreps per mission

Update: 20 Jan @ 7:58pm

Mod:
- Add info regarding the 'Multiple Covert Actions' to the facility, so it is not hidden from the player that the upgrade allows more covert actions.
- Add flame viper corpse to the blackmarket nerfs
- Move the sharpshooter random perk 'GrimyMultiHook' to a lower rank, since it is too weak
- Remove the assault random perk 'Electrocute'. It doesn't have an icon, and don't feel very different from the other assault perks, so I prefer to remove it.


Collection:
- Remove 'Tactical State Cleaner'. I am pretty sure it is causing a bug with the skill 'Restoration', removing it while I investigate.
- Add '[WOTC] Compact Perks For Armory'. It works fine and make it easier to manage the soldiers' perks.
- Add '[WOTC] Improved Wrath Targeting'. It works just fine and feels like a bugfix.

Update: 14 Jan @ 7:45pm

Mod:
- Remove 'GrimySabotage' from Specialist random perks. Instead of adding a new feature to Combat Protocol, it was adding a whole new skill that was equal to Combat Protocol along with the feature that disables weapons.
- Remove 'DriveOut' and 'ABB_TakeDown' from Assault random perks. The reason is to increase the chance of rolling 'Bring'em on', because I don't agree with its removal from the default perks, but I also want to keep this mod within its minimalistic ethos, so I will not add it back to the default perks.
- Nerf selling prices of corpses in the blackmarket since they are easier to get. The goal is to keep the economy balanced.

Collection:
- Add 'Reflex Stocks For LWOTC'. A simple mod that just makes sense and add a bit more diversity to the weapon upgrades.

Update: 11 Jan @ 2:36pm

Mod:
- Set selling price for the new item 'PCS Vision' in the blackmarket to be more in line with LWOTC prices
- Removing the skills 'Macabre Watlz' and 'Full Assault' from the random perks for Shinobi. Found a bug in 'Full Assault' when the shinobi is healed from the stun, and 'Macabre Watlz' has a bad UI and don't fit thematically.
- The new Frost Faceless was sometimes referred as 'Frost Pudding' and sometimes as 'Animate Cryolite' in the original mod. Fix it to only refer to it as 'Frost Faceless'.

Collection:
- Add '[WOTC] Visual Attachments for Pistols' to 'Custom', it works just fine and makes the game feel more polished.