Garry's Mod

Garry's Mod

DEADOPS REZZURRECTION · An nZombies Rezzurrection Config
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Update: 15 Apr @ 7:02pm

- added board to jump over near the radio in the arctic stage

- added soulbox door with 100 kills in icy slippery area

- random weapon powerups now don't start dropping until round 41

- removed perk elemental pop from "Fortune of Fortuity"

- removed perk mulekick from "Fortune of Firepower"

- removed m249 from Fortune of Firepower

- removed Survivalist rifle from fortune of Unyielding

- added m249 to fortune of unyielding

- buffed .50 HMG

- moved perk explosive everclear from Fortune of Unyielding to Fortune of Firepower

- weapons in the mineshaft are now locked if you did not defeat the margwa in the jungle stage

- new stage added between round 40 and 45 after defeating the patriarch and starting a new cycle in new game+

- misc bug fixes and nav mesh improvements

Update: 19 Mar @ 8:00am

Update: 19 Mar @ 7:59am

- Added new game over cutscene

- Revised music system

- Added Banana Slider perk to the free perks you get at the start automatically

- Changed old wunderwaffe death machine to a custom fully automatic raygun powerup

- Replaced ww2 assassins with kf1 fleshpounds

- Fixed bugged Brutus spawn in prison stage

- Removed most perk machines (except the ones in the fortune room) in favor of just using mapscript to give players perks, also removed their associated dynamic lights which should help with performance

- Overhauled navigation mesh

- Time warps don't start dropping naturally until round 85

- Improved collisions of file cabinet ramp on skyscraper stage

- Removed mask moscatto and reduced perk limit by 1 to compensate

- Fixed instantly spawning hazmats in new game+ version of wasteland (round 70-75)

Update: 17 Mar @ 10:23am

Update: 13 Mar @ 6:57pm

- Updated multiplayer scripts so the map is now actually playable with friends (finally)

- Added lobby system

Update: 13 Mar @ 6:17am

- Fixed bug with astw2 relative motion settings not applying correctly in multiplayer

Update: 12 Mar @ 11:20pm

Adjusted Nemesis damage

Update: 25 Feb @ 9:30pm

- Increased solo revives from 3 to 5
- Removed terrorist / bomber zombies from round 10 / the dead city stage (now they appear in the 2nd version of dead city on round 55 in new game+ only)

Update: 25 Feb @ 9:17pm

- Changed how music is played in code

Update: 22 Feb @ 11:02am