Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

SMAC Factions Morgan Industries
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Update: 3 Jun, 2015 @ 12:03am

- Added support for Social Engineering

Update: 11 Mar, 2015 @ 4:32pm

Update: 11 Mar, 2015 @ 2:43pm

- Updated to winter patch

Update: 25 Jan, 2015 @ 10:25pm

- Fixed a city name
- Civilopedia no longer displays dummy entries such as trait buildings
- Re-added missing art assets

Update: 4 Jan, 2015 @ 3:07pm

- Removed Morgan's Unit maintenance penalty
- Increased the population limit to 10 (was 6). Mechanics are still the same. Players must research fabrication before growing beyond this limit.
- New civilopedia entries for faction and leader
- Leaderscene more specific to the faction
- New loading intros including one from the excellent "Journey to Centauri" by Mike Ely and "GURPS Alpha Centauri" supplement by Jon F. Zeigler

Update: 8 Dec, 2014 @ 12:27pm

- Updated ProductionPopup.lua to Fall 2014 patch

Update: 27 Nov, 2014 @ 3:55pm

Update: 26 Nov, 2014 @ 10:32pm

- Fixed a bug that caused the production window to launch twice.
- Updated the stimulus packages to improve with time:
- The Culture Package now yields 10 + # of adopted virtues
- The Research Package now yields 20 + # of discovered techs
- The Agriculture Package now yields 10 + # of population in the city
- The Production Package now yields 40 + # of base production from buildings in the city
- Added a new leader intro from the excellent "Journet to Centauri" by Mike Ely. A small preview of an upcoming lore update for all the released factions.

Update: 10 Nov, 2014 @ 3:48am

Update: 10 Nov, 2014 @ 3:36am