Rivals of Aether

Rivals of Aether

Sumireko Usami
Showing 1-3 of 3 entries
Update: 18 Jul @ 7:56pm

v1.2
Changes
Generally just increased the speed of her tilts and specials
New portrait also
learned a little about file optimization, shes 1 mb smaller now <3

Nspecial:
Decreased startup: 15 -> 12

Fspecial:
Made the actual hitbox come out faster
Increased indicator movement speed: 4 -> 5.5
Decreased endlag: 20 -> 15

Dspecial:
You can jump cancel out of magnet
Made gravity of startup less weird


Nair:
Decreased damage: 8 -> 6

Fair:
Increased knockback: 5 -> 6
Increased knockback scaling: .5 -> .6

Uair:
Decreased startup: 15 -> 13
Decreased damage: 10 -> 9

Changed landing lag on aerials and dattack:
Fair: 4 -> 8
Dair: 4 -> 9
Uair: 4 -> 6
Ill be honest I didn’t even see those values when i was originally making this lol

Jab:
Decreased window length: 3 -> 2

Ftilt:
Increased hspeed: 5 -> 6

Dtilt:
Decreased startup: 6 -> 5

Utilt:
Decreased startup: 8 -> 7

Dattack:
Decreased startup: 9 -> 7

Fair:
Increased knockback: 5 -> 6

Dair:
Decreased knockback: 8 -> 5

There might be some small stuff i missed (terrible at taking notes) but thats the general gist of things

Update: 9 Jan @ 2:37pm

v1.1
Changes
Decreased spellpower gain from hitting opponents: dmg dealt/1.5 -> dmg dealt/2
Changed hud positioning slightly. Because i felt like it.
Dspec 1 (magnet):
Decreased spellpower gain from absorbing projectiles: proj dmg*2.5 -> proj dmg*2
Decreased endlag: 20 -> 12
Dspecial can now absorb more projectiles.

Dspec 2 (gun):
Decreased knockback scaling: 1.2 -> 1.15

Fspec:
Increased damage: 5 -> 7

Nspec:
Fixed a bug where cards would change direction if you dodged directly after firing.
Cards can no longer damage opponents before they are fired.

Dash Attack:
Changed projectile angle flipper: 8 -> 3
This just means it no longer knocks you downward if you get hit from above.

Nair:
Increased startup frames: 6 -> 8

Dair:
Decreased knockback: 9 -> 8

Jab:
Decreased endlag: 9 -> 7

Dtilt:
Decreased endlag: 10 -> 8

Ftilt:
Increased startup: 6-> 7

Taunt:
Fixed taunt not using sumi’s hurtbox. Whoops.
Pressing special while taunting in practice mode now fills spellpower meter.

Update: 2 Jan @ 12:51pm

v1.0