Project Zomboid

Project Zomboid

Industrial Revolution B42
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Update: 6 Apr @ 8:09pm

Update B42
Corpse saw recipe returns so that they can be cut up into meat again (use the robotic arms to move the bodies or the mod that allows you to pick up the bodies in 42 like we did in 41)
The repair robotics ability is now much better as you gain electrical and mechanical XP levels, 4 times the old values
Robotic claws are now repairable and have a health system like the auto butcher
Robotic claws no longer tear up bodies, they still kill zombies and empty their inventories but now they load corpses into the containers instead tearing them into meat, once there the corpses can be moved like they did in 41

Update: 31 Mar @ 7:59pm

The Auto Butcher launch...

Update for B42
Claws pick up drop and sort into multiple containers in the same square
Claws turn zombie corpses into zombie meat
Deconstruct and saws turn tainted meat chunks into zombie meat
Zombified foods now available in the base game
The Auto Butcher is now killing zombies and animals that wander near, packing their parts neatly into containers including adding their blood to a fluid container to the west of them.
https://youtu.be/MhHh-kHEwkw

Update: 23 Mar @ 12:01pm

Update
Added a guardrail to stop items from throwing an error on creation when the item doesn't exist.
Added support for add-ons to show the recipes in a submenu for each add-on

Update: 4 Mar @ 6:11pm

Update - Water issues fixed, milling machines will now process from the built in plumbed source again after 42.4.0

Update: 4 Mar @ 11:25am

Bug fix - Due to the 42.4.0 update the water amount in sprite machines has changed. For now you will need to have a container of water in the machine extensions to get usage to work until I can find the way around it. This patch is to suppress the errors.

Update: 13 Feb @ 4:45pm

Update bug fix, corrected the sound file comma issue that was popping up in the log on start.

Update: 13 Feb @ 4:34pm

B42 Update to make it compatible with the 42.3.1 changes with water in the milling machines.

Update: 7 Feb @ 2:20pm

Update: A volume slider was added into the mod options menu for the machines. Also the claw arms now attack zombies that wander into the square they are set to pull from. They will strip the zombie of any items and drop them into the next target container and dispose of the body.

Update: 26 Jan @ 8:42am

Updating to fix a water consumption bug in the milling machines, added a jar and lid recipe, and lowered the water needed for canning and jarring foods to 1 liter each.

Update: 25 Jan @ 9:30pm

Updated for B42 Better Sorting categories in the UPM sorting systems.