XCOM 2
Supersoldiers Restored
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Update: 24 Jan @ 2:06pm

Nanosuit was missing from the resistance leaders list.

Update: 24 Jan @ 2:00pm

Infiltrator was missing from the rewards mod. Oops. Thanks for the feedback.

Update: 24 Jan @ 1:50pm

Fixed the immunity of the cyborg that wasn't working correctly and used some new icons for that.

Update: 24 Jan @ 12:50pm

Fixed Slayer's Sword to have slash. Also moved the sword weapons to another mod.

Update: 24 Jan @ 5:58am

Minor buffs to spartan and n7 soldier.
Renamed the template names of the doom weapons to avoid them from being overriden by other mods like my Loot Box mod.

Update: 21 Jan @ 6:57am

Hotfix for CI compatibility and the praetor armor

Update: 21 Jan @ 2:48am

Just some fixes on cyborg.
Gave him back the primary sword option since we now run true primary.
He now has immunity from poison and fire but vulnerable to acid on the first tier of his armor.

Update: 20 Jan @ 4:27pm

Fixed kunai animations by "stealing" the animation pack from combat knives form Musashi's mod.

Added combatibility for swords in lwotc.

Update: 20 Jan @ 3:33pm

About a million fixes etc
Doom slayer is finally here with custom weapons and armors.

Update: 15 Jan @ 8:06am

Reenabled Biotic Redux class.
FInally removed Devastator from Combat mastery.
Changed it with Devastator Fire