Project Zomboid

Project Zomboid

B42 Fix Generators Bunkers Skyscrapers
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Update: 25 Mar @ 6:36am

# version 0.4.0
- The file is now compatible with the 42.6.0 unstable version of the game.

Update: 2 Mar @ 8:23am

- Added files to increase the radius to 40x40.
- Added files to increase the radius to 60x60.
- Added files to increase the radius to 120x120.
- Added files to increase the radius to 200x200.

Update: 22 Jan @ 5:41am

# UPDATE v0.3.0 - 25/01/22

This mod now has a new name. Update B42.1 fixes issues between generators and basements, which are usually found on layer -1 or -2 of the game. However, this fix does not apply to bunkers or skyscrapers. The code limit is still set at layer -3 to +12. Above or below these layers, generators will not function. This patch addresses this issue and provides generator functionality across all game layers.

For maximum clarity on this patch, I have also updated the patch description to facilitate its installation.

Update: 6 Jan @ 1:27pm

# UPDATE v0.2.0 - 25/01/06

This mod now includes three files with different functionalities to suit your gameplay preferences.

First file: "IsoGenerator-for6-layers-v0.2.0"
This patch version fixes electricity across layers -17 to +29. Once placed on the ground, this generator provides electricity 3 levels above and 3 levels below, simplifying the management of connected equipment across various layers.

Second file: "IsoGenerator-forAll-layers-v0.2.0"
This version supplies electricity on all layers of the game. Once placed, it provides power to 20 blocks around the generator and across all Z layers.

Third file: "backupIsoGenerator"
Use this file if you want to rollback.

After making your choice, rename your selected file to "IsoGenerator.class" and place it in your game folder.
Enjoy!

Update: 6 Jan @ 9:22am