Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[Beta] ST-AFA - Federation
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Update: 13 Jul @ 7:47pm

Deck Phaser Cannon Changes

DamagePool:
550 > 275

Penetration:
2 > 1

Shield Damage:
300 > 100

Impulse: (knockback)
10 > 1

Structural Damage:
600 (???) > 150

Update: 13 Jul @ 7:29pm

- Deck Phaser Cannons will no longer hold a target while firing. This means they willl be able to fire more consistently

Update: 12 Jul @ 5:31am

- Slightly changed the logo ship

Update: 12 Jul @ 4:18am

- Fixed crash due to small and large warpcores having the incorrect Antimatter Consumer Type

Update: 11 Jul @ 4:47pm

Balance Patch Fixes:

Large Warpcore
Crew Speed: 0.2 > 0.4
Crew Congested Speed: 0.1 > 0.3
Antimatter Storage: 5 > 10

Medium Warpcore
Crew Speed: 0.4 > 0.45
Crew Congested Speed: 0.5 > 0.4
Antimatter Storage: 5 > 10

Small Warpcore
Antimatter Storage: 5 > 10

Burst Phaser PD
- Can no longer target bullets

Phaser PD
- Can now target bullets and torpedoes

Deck Phaser Cannon
Battery Consumption/shot: 1000 > 150

Tricobalt Torpedo
Shield Damage: 900 > 9000
Updated Description


Bugfixes-ish
Attempted to fix a bug where TT and phaserlance's would not be able to fire due to getting inconsistent battery values internally.

Update: 24 Jun @ 8:53pm

Major Balance Patch

Changes By Part:

1x1 Impulse:
- Fuel Usage = 0.175 --> 0.2/sec

3x1 Impulse:
- Fuel Usage = 0.5 --> 0.6/sec
- Thruster Force = 4,875 --> 1,968.75
- HP = 5,000 ---> 6,000
- Cost = 8,525 ---> 10,250
- ComPoints = 2 --> 6

4x1 Impulse:
- Fuel Usage = 0.35 --> 0.8/sec
- Thruster Force = 6,500 --> 2,687.5
- HP = 4,000 ---> 8,000
- Cost = 10,000 ---> 13,500
- ComPoints = 4 --> 8

6x2 Impulse:
- Fuel Usage = 0.5 --> 2.4/sec
- Thruster Force = 13,500 --> 10,687.5
- HP = 5,000 ---> 24,000
- Cost = 10,000 ---> 49,625
- ComPoints = 4 --> 26

1x4 Nacelle:
- ComPoints = 1 --> 4

1x6 Nacelle:
- ComPoints = 10 --> 6

1x9 Nacelle:
- Cost = 65,250 --> 51,000
- ComPoints = 11 --> 9

2x6 Nacelle:
- Cost = 48,000 --> 81,525
- ComPoints = 12 --> 14

2x9 Nacelle:
- Cost = 92,000 --> 122,400
- ComPoints = 13 --> 20

3x6 Nacelle:
- Cost = 72,000 --> 146,880
- ComPoints = 14 --> 24

3x9 Nacelle:
- Cost = 138,000 --> 220,300
- ComPoints = 15 --> 31

Fighter Warpcore:
-CrewSpeedFactor = .8
-CrewCongestedSpeedFactor = .8
-Internal Antimatter Consumption = 1 --> 50

Small Warpcore:
- Cost = 57,800 --> 100,000
- ComPoints = 30 --> 50
-CrewSpeedFactor = .5
-CrewCongestedSpeedFactor = .4
-Internal Antimatter Consumption = 1 --> 50

Medium Warpcore:
- Cost = 80,900 --> 175,500
- ComPoints = 40 --> 100
-CrewSpeedFactor = .8 --> .4
-CrewCongestedSpeedFactor = .5
-Internal Antimatter Consumption = 1 --> 60

Large Warpcore:
- Cost = 115,500 --> 250,000
- ComPoints = 50 --> 150
-CrewSpeedFactor = .8 --> .2
-CrewCongestedSpeedFactor = .5 --> .1
-Internal Antimatter Consumption = 1 --> 75

Dual Cannons:
- IgnoreSourceShipLowLOSChecks = false --> true

HPC Shot
- Radius = 1 --> 0.5

Med Phaserbeam 120:
- TotalDamage = 4800 --> 2250

Med Phaserbeam 80:
- TotalDamage = 6600 --> 3250
- Width = 1.5 --> 1 (fixed collision bugs)

Med Phaserbeam 35:
- TotalDamage = 9075 --> 4750

Deck Phaser Bolt:
- Damage = 300 --> 550

Quantums:
- Penetration = 15 --> 6

Tricobalts:
- Acceleration = 45 --> 20
- Component Damage:
- TotalDamage = 35,000
- Radius = 3
- Armour Damage:
- TotalDamage = 140,000
- Radius = 6
- Structure Damage:
- TotalDamage = 45000 --> 25000
Previously did 150k total damage in a 10 radius to everything


Bug Fixes
- Parts that take crew now require crew to function


QoL
- Parts that need phaser controllers now show a "Not Connected" icon when they do not have one operational next to them

- Various Updated descriptions, relating to above QoL Change


Misc
- Nacelles now provide FTL efficiency
- Updated Logo ship as it didn't have enough ComPoints

Update: 18 Jun @ 2:47pm

- Improved HPC Graphic and Normals
Graphic change was to fix a texture glitch

Update: 17 Jun @ 7:10am

- Fixed bug where all torps except photons couldn't be targeted by beam pd

Update: 13 Jun @ 11:43am

- Fixed Deck Torpedo Launcher sprites and immortality bug

- Updated ProhibitRect on shuttle phasers to look cleaner

- Updated descriptions on shuttle phases and Type-6 (1x4) nacelle

Update: 12 Jun @ 5:02pm

- Fixed syntax error crash