XCOM 2
Allies Unknown Redux Species: Saurians
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Update: 27 May @ 7:19am

Fixed slight oversight that resulted in the saurians' Shins and Thighs cosmetics not filtering properly, in turn making tails unselectable without UCR (but really, grab UCR anyway).

Update: 24 Apr @ 11:42am

Ok. The Saurians were a bit too weak and their "tanking" role resulted in them spending longer in the infirmiry than any other unit. So, rework:
- Let Them Come is now a free action, and its cooldown has been reduced. The action-cost made it never worth using, and when you could maybe spare the AP it was on cooldown.
- Now Saurians' healing rate is 25% faster than regular soldiers. This should decrease their time spent in the infirmary.

Update: 4 Apr @ 3:40pm

While I had the project open, the localization method was updated; hopefully this will avoid the issue the argonians had.

Update: 4 Apr @ 2:47pm

Fixed a major config error that resulted in Let Them Come doing nothing.

Update: 9 Mar @ 11:39am

Update: 9 Mar @ 11:36am

Small fix to the recent Update.

Update: 9 Mar @ 11:29am

Stand Against Armies apparently never did anything. Now it's been fixed.

Update: 24 Jan @ 4:46pm

- New icon for Stand Against Armies, courtesy of Evilbob!

Update: 24 Jan @ 8:06am

Another typo, now the saurians should get both their abilities (I need to look over these more closely before uploading them...)

Update: 24 Jan @ 7:24am

Fixed typo in a class header.