Space Engineers

Space Engineers

[STABLE/DEV] Advanced FTL Jump Drive/Interdictor
Showing 41-50 of 95 entries
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Update: 30 Apr, 2015 @ 7:08pm

* Fix script for 01.080 game update.

Update: 16 Apr, 2015 @ 8:34pm

* Added support for using the 'Main Cockpit' option

Update: 21 Mar, 2015 @ 12:04am

* Increase inhibitor range to 1km, and increased max power consumption to 20MW.

Update: 26 Feb, 2015 @ 12:39am

* Hopefully fixed disappearing ship issue (due to NaN bug).
* Changed collision warning to default to on and use a name command instead of 'Show on HUD'. Add [NOWARN] in the block name to hide warnings.
* Added jump sound from FTL: Faster Than Light. Thanks to Subset Games for allowing use of their sounds.
* Hopefully fix rare crash when changing the block name.

Update: 16 Feb, 2015 @ 3:58pm

* Double component cost of small ship version to balance the size change

Update: 16 Feb, 2015 @ 3:55pm

* Reduced small ship model to 3x3x6

Update: 16 Feb, 2015 @ 9:42am

* Added FTL to assembler blueprints

Update: 11 Feb, 2015 @ 9:06pm

* Added support for pasting in-game GPS coordinates.
** Note, this change removes the space as a valid command delimiter, valid ones now are comma, semicolon, and the vertical pipe (|).
* Added Stargate Hyperspace sound.

Update: 15 Jan, 2015 @ 7:00pm

* Fix another game update breakage.

Update: 13 Jan, 2015 @ 12:22am

* Disable debug code.