Europa Universalis IV

Europa Universalis IV

Shattered Europa
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Update: 24 Feb, 2016 @ 8:16pm

Version 1.4.1

- Added Andes wasteland
- Carpathians adjusted slightly
- Chiminigagua reforms now work properly
- Voodoo now can have syncretic faith
- Wakanda now uses Karma
- All native tribes unique to Shattered Europa removed, they are now in a new mod
- Half of Australia's Natives are removed as well
- Over 60 new native tribes and formable native nations added
- New national ideas for American natives

Update: 22 Feb, 2016 @ 6:14pm

Version 1.4

- Pagan Revival greatly expanded; See discussion for more detail
- Around 100 new provinces added
- Added many impassible mountain ranges at key locations
- Added new rivers for your armies to drown in
- New strait between Calais and Kent (Since they are adding it in 1.16)
- New Murava trade node
- Dozens of new religions around the world, many with unique mechanics (Many thanks to Benji & qweytr)
- Many new cultures in Africa
- New Baltic cultures: Selonian, Samogitian, Sudoviam, and Old Prussian
- Magyar culture now has Cuman and Transylvanian
- Reworked starting autonomy of all provinces in the world, most at 0 while others have 5/10/15/20 depending on religion and cultures
- Autonomy at historical start is now accurate
- Random new world senarios will use new religons and cultures
- New nations of Selonia, Dorpt, and Osel-Wiek in the Baltics
- New nation of Tavastia in Finnish area
- New nations of Oka, Rostov, Yelets in Russia
- New nations of Alania, Sheki, and Melikates in the Caucasus
- New nations of Sa'idi and Showa in Africa
- New nation Pangasinan in the Philippines
- Nations of Luang Prabang, Muan Phuang, Ha Tinh, and Annam now playable in Indochina
- Nations of Perak and Johor now playable in Indonesia
- New formable nation of Old Prussia
- Finland and Kongo now formable nations
- New national ideas in Europe: Lustian, Neopatras, and Parman
- Roman Diarchy now rewards 15 MP on re-elections (from 50 )
- Can now claim the Mandate of Heaven from a weak Emperor
- New decisions for pagan that use Piety
- Many new events, decisions, and missions
- Bunch of other stuff ;3

Update: 5 Feb, 2016 @ 8:09pm

Version 1.3.3

- Updated Regions file
- Iberian events fire properly again
- Hungary and Turkey now rivals

Update: 27 Jan, 2016 @ 9:59pm

Version 1.3.2

- Compatible with EU4 patch 1.15
- Dozens of new provinces in Australia
- 20 new Aboriginal Tribes
- Aboriginal Tribe government form with native mechanics
- New Aboriginal idea group
- Two new tech groups, Aboriginal and High Aboriginal
- New events in Australia
- New East Pacific trade node
- Three new trading companies in Africa
- Females can now be generals
- Huge rework to culture file with much better cultural names
- Starting the Pagan Revival is now more obvious
- War of the Burning Cross is now harder

Update: 5 Jan, 2016 @ 3:56pm

Version 1.3.1

- Iceland borders fixed in RNW
- Fixed Occitan factions
- Reduced Occitan faction bonuses
- Adjusted and added a few new areas
- Ryukyu Islands region is now part of Japan
- Readjusted wastelands to account for new colouring formula
- Romuva has gained a foothold in the Baltics
- Trebizond annexed Kaffa
- Shirvan annexed Melikates
- Macedonia annexed Kastoria
- Fixed some events will old region tags

Update: 31 Dec, 2015 @ 4:36pm

Version 1.3

- Compatibility with 1.14 The Cossacks update
- Full compatibility with the new Random New World
- Old cultural union nations now give Empire rank on formation due to new mechanics
- All new unit DLCs supported
- Many events and decisions updated for new regions and areas
- Some other stuff that I forgot!

Update: 16 Nov, 2015 @ 8:56pm

??!!??

Update: 5 Nov, 2015 @ 3:08pm

Version 1.2.2

- New national ideas for:
- India: Berar and Tirhut
- Middle East: Iraq and Lebanon
- Europe: Free Cities, Sardinia, Aquileia, Styria, and Tirol
- Colonial Nations: Chile and La Plata
- Neumark has annexed Netze and Tuchel
- Shirvan has annexed Ganja
- New nation of Jutland
- New nation of Zealand
- Denmark is now a formable nation
- Lebanon is now a formable nation
- The Knights renamed to Knights Hospitaller
- New pagan religion of Drudism
- New deities for Drudism
- Pagan revival paganism modified for smoother spreading
- Paganism can now spread across the English Channel

Update: 10 Oct, 2015 @ 3:23am

Version 1.2.1

- New ideas for Baltica
- New ideas for Czechoslovkia
- New ideas for the Latin Empire
- New ideas for the Two Sicilies
- New ideas for Uralia
- New decisions for missionary strength for new pagan religions
- Pagan sentiment spreads faster to neighboring heathens
- Pagan revival now lasts 125 years (was 100)
- Fixed bug on becoming another nation's colonial nation

Update: 6 Oct, 2015 @ 2:46pm

Version 1.2

- New Pagan revival mechanic that can affect Europe and Asia
- New disaster The War of the Burning Cross that brings about the Pagan Revival
- Can convert to Pagan religions via decision if the Pagan Revival happens
- New religions of Apostolic, Hellenic, and Western African
- Catholic, Hussite, and Cathar can now get a reformation center via events
- Can convert to Cathar or Hussite once the reformation begins
- Ottomans no longer a country, replaced by Osman
- Turkey is now a formable nation using old Ottoman ideas (renamed Turkish)
- New formable nation Britannian Empire, which is a Rome like nation for countries who were forced to relocate to the Americas
- New formable nation of Maghreb that is a Maghrebi cultural union
- New formable Aboriginal Australia
- New formable North American Native Confederation
- New nation of Jomsvikings that can come about in the Pagan Revival
- New nation of Knights Templar in the Levant
- New nation of Cyrenacia in Egypt
- Can relocate your capital to the Americas if you have lost control in your homelands
- USA renamed United States
- Reworked the American Dream DLC events, can now fire in any year
- Can now get Purple Phoenix DLC missions as Rome or Latin Empire
- New missions, decisions, and events around the world
- New Angevin ideas
- New Turov-Pinsk ideas
- New Galicia-Volhynia ideas
- New Chernigov ideas
- New Algerian ideas
- New Egyptian ideas
- New Yemeni ideas
- New island of Rugen
- Reworked Atlantic trade winds
- New government types
- Archduchy type as HRE Emperor
- Absolute Empire for certain sprawling empires
- American and Federal republics for the United States
- Can no longer form France as France, claims are in the right provinces
- Modrus' units have found their home