Garry's Mod

Garry's Mod

FNaF DarkRP 2.7.0 – Chat Filter Staff Rank Bypass Update!
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Update: 8 Mar @ 12:46am

Fixed a small mistake in the Dayshift at Freddy's gamemode update. To use DSAF jobs, set 'dsafdarkrp' in your startup command line

Update: 8 Mar @ 12:22am

Added another variant of the Gamemode to include the day shift at Freddy's jobs

Update: 7 Mar @ 12:35pm

Update: 7 Mar @ 9:16am

norespawn - Enable/Disable whether players have to respawn when they change jobs.
GM.Config.norespawn = false - Now set to false by default, this fixes a small issue where, when using my default-added FNaF 1 job, players will properly respawn as their new job with the FNaF 1 player model (Pill) applied

Update: 7 Mar @ 8:44am

Update: 7 Mar @ 8:16am

Update: 7 Mar @ 6:40am

The standard FNaF crew from Five Nights at Freddy’s 1 is included in this gamemode as playable jobs.
Additionally, a custom-made Pill.lua, has been gifted from our FNaF RP community to yours.
It contains the most popular FNaF Pill animatronics. Please also Make sure your jobs are named exactly the same as they are here, otherwise, they won’t work in the F4 menu

Update: 7 Mar @ 6:26am

Made a small mistake, should be fixed now

Update: 7 Mar @ 6:13am

Update: 7 Mar @ 4:48am

Here’s a small update for everyone: Parakeet's Pill Base now comes pre-installed with the gamemode. However, we will not include any animatronics why is that you might ask? Simply because I don’t want any pesky content creators coming after me for using their content