Garry's Mod

Garry's Mod

VRMod_x64 - Extended
Showing 51-60 of 82 entries
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Update: 26 Jun @ 8:50am

-VGUI: added Znear setting in Rendering tab

Update: 26 Jun @ 8:22am

-Rendering: added FOV scale adjustments

Update: 26 Jun @ 6:58am

-VGUI: added reset controller offset button

Update: 26 Jun @ 5:34am

-Rendering: added option to disable auto offset

Update: 25 Jun @ 9:07pm

-Fix: respawn of physhands after admin cleanup

Update: 25 Jun @ 7:11pm

-Fix: Menu offset fix on vgui elements on specific locations on certain maps

Update: 25 Jun @ 5:09pm

-Rendering: Added viewScale variable that should affect "perspective"
-Rendering(Linux): Applying yOffset inverse on directly on the projection matrix
-Rendering(Linux): Taking Linux rendering target clamp into the account, when calculating texture bounds.
-VGUI: Spitted settings into "Controls" and "Rendering" and added new variable to mess with

Update: 25 Jun @ 1:41pm

-Vrmod is looking for gmcl_vrmod_win64 rather than win32

Update: 25 Jun @ 1:12pm

-VGUI:Moved arcvr menu to the arcvr addon

Update: 25 Jun @ 12:02pm

-Removed cardboard mode
-Removed changelog tab