Arma 3
HWK AMS SYSTEM - CORE
Showing 11-20 of 27 entries
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Update: 24 Jun @ 7:44pm

- added generator support for comunication HQ container

Update: 24 Jun @ 7:09pm

- fixed refuel quantity for small generator
- added multiscreen drone feeds control in HQ communication container

Update: 16 Jun @ 2:50pm

- fast rope script fixes

Update: 15 Jun @ 7:03pm

- fast rope scripts update

Update: 8 Jun @ 4:18am

- removed markers from MLRS missiles (only terrain deformation left) - due to simulation model what not support attachto commad)

Update: 7 Jun @ 2:33am

- chnaged CRBN logic (for irradiation only man units in blast area) - advanced model with propagation was produce too much lag on MP games.

Update: 7 Jun @ 2:20am

- fixed block for remove objects on standard craters by ("ams_deleteobj_off")

Update: 7 Jun @ 2:14am

- added options for blocking terrain deformation and objects removal only in nuclear explosions ("ams_craters_nuke_off") and ("ams_delete_nuke_off")

Update: 31 May @ 10:35pm

Update: 25 May @ 5:41am

- fixed moving to board on bigger non crewcargo helis on winch ropes