Arma 3
[Coop/PvP 32] Enter & Escape - Cytech, OPTRE Edition
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Update: 16 Jun @ 6:17pm

-Adjusted extraction trigger hint message shown

-Enable player option of forced respawn

Update: 15 Jun @ 11:48pm

-Added a wall because you can STILL open the door somehow <_<+
-Adjusted some script text

-Reduced timers on revive, script wait times
-Reduced(?) chance for AT grunts to spawn

Update: 15 Jun @ 11:22pm

Update: 15 Jun @ 4:30pm

-Added two types of lights to the power-off script
-Added more player slots to both playable sides

-Changed facility map picture
-Changed map marker color for exits

-Increased time in-between Facility clean up (from 2 minutes to 5)
-Increase spawn chance of AI slightly

-Removed sandbag cover near an exit

Update: 14 Jun @ 5:33pm

-Added script with a keybind (Right Shift + L) to become squad leader
-Added map marker with above information
-Added script to respawn with the equipment you died wearing
-Added AI spawn points to the center'ish area of the map which doesn't seem to have AI spawn points placed

-Removed ability to open/close the "Facility Entrance" door

Update: 26 Mar @ 12:17pm