Garry's Mod

Garry's Mod

Gun Game
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Update: 12 Apr @ 9:41pm

Added infinite ammo support for problematic workshop weaponry
Fixed killstreak effects not being removed on round wins
Added option for demotions on self-kills
Fixed modifiers not being reapplied to players on respawn
Fixed one-shot modifier not functioning as expected
Added toggle for disabling weapon pickups

Update: 12 Apr @ 2:02pm

Added a scoreboard for PVP (took long enough!)
Fixed a bug with weapon class names not appearing correctly in the advancement message

Update: 11 Apr @ 11:43pm

Added Doom as an optional soundpack
Added Halo 3 as an optional announcer
Added basic admin support
Adjusted volume and added fadeouts to some win sounds

Update: 9 Apr @ 8:57pm

Added Kingdom Hearts as an optional sound pack
Added ArcCW Attachment Randomization as a toggle under the weapons category

Update: 3 Apr @ 1:25pm

Fixed issue with weapon list not populating correctly through Surprise Me button
Added UT 2004 Female announcer voice
Added Resident Evil 4 as an optional sound pack
Changed killstreak system to be more configurable
Added killing spree bonus (player runs faster, shader applied, sparks emit, star theme plays)

Update: 2 Apr @ 6:30pm

Organized gun game menu into collapsible categories, should make things easier to navigate
Added an optional announcer (UT or UT2003) for kill streaks
Added volume sliders for sounds and announcer
Changed default level up sound
Added fade outs to some of the win sounds

Update: 31 Mar @ 7:31pm

Increased compatibility with workshop weaponry.
Added kill handling for custom weapons that generate effects (projectiles, fire, etc.).
Enabled demotions for player self-kills.
Removed explosive rounds modifier (caused crashing in multiplayer).
Added Sonic The Hedgehog as an optional soundpack.

Update: 27 Mar @ 3:54pm

Fixed various loud sounds by normalizing volume.
If you don't hear the changes, delete any gungame sound files in your local directory (GarrysMod\garrysmod\sound).

Update: 26 Mar @ 9:47pm

Initial release!