XCOM 2
Space Marine 2 Tactical, Bulwark, and Assault Armor (Warhammer 40k)
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Update: 20 Jul @ 2:07am

- Added both Forearms: Powerfists with gold trim (unfortunately barely noticeable)
- Added Helmet: Victrix Guard (tintable but not sure anyone besides Ultramarines even uses them)
- Added Left Shoulders: Dark Angels, White Scars
- Added Right Shoulders: Blood Angels Chalice, Space Wolves Skull (the regular chapter shoulders are in the Deathwatch mod)
- Added both Shoulders: Molecular Bonding Studs, Raven Guard, Plain
- Adjusted cloth on Bulwark torsos so they flare out less
- Adjusted animation on tabards
- Assigned DLCName to items so you can control spawn rate in gameplay options

Update: 13 May @ 8:30pm

- Added Dark Angels Champion items: helmet, shoulders, Tome and Relics thighs
- Added Imperial Fists Champion items: helmet, shoulders
- Brightened eyes on helmets

Update: 10 May @ 8:14pm

- Added tintable powerfist Forearms, couldnt only let the Chaos Marines have them!

Update: 7 May @ 7:50pm

- Fixed tinting without DollHouse (thanks Max)

Update: 7 May @ 4:27pm

- Added tintable gold Aquila shoulders

Update: 6 May @ 6:04pm

- Added Damaged helmet
- Added helmet with eyepiece

Update: 5 May @ 10:39am

- Reupload to try and fix broken tintable items

Update: 3 May @ 1:23pm

- Reworked textures/materials, colors/tints should be brighter, "shininess" should be more appropriately assigned
- Updated mesh for tabard thigh item

Update: 27 Apr @ 6:10am

- Added secondary tint option for Standard and Aquila shoulders
- Increased polygon count for Crux Terminatus shoulder

Update: 22 Apr @ 4:47pm

- Added Laurels of Victory as Lower Face Prop, should work with most helmets from my other mods too
- Removed tint over eyes on standard helmet
- Updated meshes for torsos, legs
- Adjusted shininess of some items
- Brightened textures
- Increased strength of tints