Project Zomboid

Project Zomboid

[B42] Footprints in snow
Showing 1-10 of 10 entries
Update: 27 Jun @ 4:24pm

- Removed left over snow checks
- Added debug that can be turn on and off (Inside code only)
- Adjusted the distance of footprint placement when running now they are a bit closer unlike the olympic strides from before lol.
- added
- Added Multi-layer validation before removing footprints from game world

Update: 15 Apr @ 4:31pm

- Fixed footprints for non-cardinal directions; they now appear correctly behind the character.

Update: 13 Apr @ 2:41pm

- Increased zombie footprint distance to 15-25 units
- Made some performance improvements
- Prioritize closer zombies to have footprints and fixed inconsistent zombie footprints



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- Uploaded tiledef (mybad)

Update: 10 Apr @ 9:31pm

- cleanup some jankiness~

Update: 9 Apr @ 10:11pm

- adjusted some stuffs

Update: 9 Apr @ 5:02pm

- kinda fix the footprints
- next update will probably will take long unless something breaks............
- hopefully nothing breaks..........
hihihi.. we added something, better check..

Update: 4 Apr @ 9:31pm

Update: 4 Apr @ 9:09pm

Update: 4 Apr @ 5:22am

Update: 4 Apr @ 12:55am