Starbound

Starbound

Rayman Species
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Update: 7 Jul @ 10:46am

1.3 update! View the full changelog here: https://community.playstarbound.com/resources/rayman-species.6336/update?update=30756

Notable changes:

- Added Party Hat, Smart Bow, Teensy Hat Thing (one hat per species), Rabbid Camouflage and Rabbid Pretense sets (for Globoxes and Teensies respectively) to Clothes Maker
- Rabbid Disguise set (for Raypeople) is now dyeable, dyes for Glowing Eyes for both Raypeople and Globoxes have also been adjusted. Note that this might mess with existing copies of all these items, make sure to make new ones if so (or try to apply a dye if that would fix it)

- Added Livid Dead Lamp, Livid Flower Pot, Livid City Sign, Livid Fairy Lights, Livid Flower Coffin, Teensy Fountain to Objects Maker. Most of these have a lividdead tag I might make a tenant for at some point
- Added Teensy Temple Teleporter to Objects Maker, with the same cost as the 2-Stop Teleshop teleporters

- Parasol (vanilla item, unused in final; you can glide with it), plus some functionally-identical visual variants (Bubble Dreamer's Parasol, 3 variants of Cocktail Parasol) are now craftable by all three species with 10 Durasteel Bars and 10 Synthetic Material, temporarily available at Objects Maker before I move them to a new crafting station

- Added 5 colors (for primary and secondary each) for Globoxes, now they have 55 (for both primary and secondary) total. They include a brighter red, darker pink/purple, light bluish purple, bright greenish cyan, and reddish orange

- Added more NPC dialogue
- Added descriptions for 172 objects

- Added support for FutaraDragon Pixel Full Bright Shader ( https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2422986190 ). Walking shells will now have fullbright flames with this mod installed, and Glowing Eyes (both Raypeople and Globoxes) will actually glow

Update: 14 Apr @ 12:39pm