Quasimorph

Quasimorph

Augment Indicator
Showing 1-8 of 8 entries
Update: 30 Apr @ 7:16am

1.2.1
  • Fix: Corrected missing null check for corpse window logic:

If an enemy was inspected and then the target was removed, an error would occur behind the scenes.
The two examples are reviving a corpse and an enemy being killed and their body merged into a body pile.

Update: 30 Apr @ 6:16am

Reviving corpses with version 1.2.0 is causing logic crashes.
Research is in progress.

Update: 28 Apr @ 1:21pm

1.2.0
  • Added implant color.

Update: 22 Apr @ 4:34pm

1.1.1
  • Fix: Slots sometimes incorrectly highlighting non augmented body parts.

Update: 22 Apr @ 11:26am

1.1.0
  • Highlights the body part with the augment and/or implant.

Update: 16 Apr @ 7:44am

Update: 15 Apr @ 7:40am

Update: 15 Apr @ 4:52am