Left 4 Dead 2

Left 4 Dead 2

The Real Orange Miracle (Official Campaign) 1.5
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Update: 13 May @ 7:44am

1.5
_add more context for map 1 event. The door will be blown up with a trigger
_fix looping horde music bug at map 2 event
_disable smoker spawn at rescue boat
_fix a few minor missing texture
_zombie will no longer spawn under the bridge at map 4

Update: 6 May @ 6:33pm

1.4
_fix missing intro music
_fix godspot in map 4
_reduce smoker limit in map 2 event,rom 2=>1
_add more items around map 2 event
_bots now get into rescuse boat a bit better (It's bot,I have to go through hop to even get them to be slightly etter )
*Ufortunately, because of way the finale work. I dont really have a solution for missing music, since i didnt use a conventional script and technically the finally end as soon as it start.

Update: 4 May @ 12:01am

1.3
_add populations
_open up sections of each map, more room for exploration
_fix missing or wrong hint

Update: 30 Apr @ 4:20am

1.2
_Improve optimaztion in map 3 and 4
_nav polish
_fix the missing notheart nav in map3
_add visual indicator for map 2 event

Update: 30 Apr @ 4:19am

1.2
_Improve optimaztion in map 3 and 4
_nav polish
_fix the missing notheart nav in map3

Update: 27 Apr @ 7:08am

Poster is Fixed

Update: 27 Apr @ 6:21am

Trying to fix this poster

Update: 27 Apr @ 6:04am

Update: 27 Apr @ 5:57am

1.1
_nav_polish
_fix bad lighting and cubemaps
_relocate some items
_making a better poster

Update: 26 Apr @ 7:37am