Half-Life 2

Half-Life 2

Dynamic Fire Glow
Showing 1-10 of 15 entries
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Update: 18 May @ 10:45am

Update: 16 May @ 4:51am

Fixed HL2 Episode 2 maps crashing because of disabled episodic behavior.

Update: 13 May @ 4:41am

Fixed framerates overflow on timer

Update: 12 May @ 8:53pm

+Fixed Dynamic Fire Glow disabling episodic behavior in Episode 1 and 2.Dynamic Fire Glow will now work on episodic maps without issues.
+Fixed Alyx and other episodic behavior on Episode 1 and 2 maps.

Update: 7 May @ 12:01pm

Fixed AR2 alt fire combine ball not playing any sounds.
Disabled Dynamic Fire Glow on any map that has "func_tank" present on map to fix emplacement guns no longer working in HL2 campaign.
Removed EP2 buggy headlights and rearlight by placing their attachment points out of bounds.

Update: 6 May @ 7:45am

Fixed blindness issue again D:

Update: 6 May @ 5:37am

Fixes ally NPCs blindness after map transition.
Hopefully no more NPC blindness issues.

Update: 5 May @ 8:48pm

Changed Script MultiLoader ID to 991 to ensure other scripts compatibility

Update: 5 May @ 2:39pm

+Fixed NPCs blindness with this mod on.
+Alyx is now compatible with this mod and can be played on any map.
+Fixed "Episodic" behavior removing tau cannon from buggy.
+Fixed headlight and rearlights incorrect positions for buggy.

Update: 5 May @ 1:46pm