Caribbean Legend

Caribbean Legend

[1.5.1] Caribbean Compilation
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Update: 31 Jul @ 5:09am

31.07.25 #63

• I have abandoned the idea of using a AI. Over time, the selection of loading screens will be updated with works by real artists
• You can now assign newly hired sailors to one of the ships in your squadron (all languages)
• The laugh that plays during romantic encounters with maidens when they steal your money has been restored

Update: 30 Jul @ 11:41am

30.07.25 #62

• Fixed a vanilla bug where the player's money would still disappear after romancing a waitress or a jungle girl, even when choosing the non-theft dialogue option
• The woman's giggle during the tavern room theft scene has been replaced with the sound of coins, which is now heard during the romance scene
• Replaced the loading screens for brothels and certain female quest characters. The original moaning sounds have been replaced with new AI-generated voice lines—some humorous, some more serious. Let me know what you think! More variants will be added as the mod develops. The new loading screens have been implemented for Mira, Elen, Mary, and Marselina. Next in line are Lucille, Beatrice, characters from the "Rum for Three" mini-quest, and several other unique characters
• Reduced the defense of enemy captains during boarding
• Fixed empty notification strings when a chest washes up on the shore
• It is now possible to re-initiate the hiring dialogue with wandering sailors, even after speaking with them once. The dialogue will simply restart as if it were the first time. Future updates will add the ability to assign new crew to specific ships in your squadron and will edit the dialogues to logically account for repeat conversations
• The "removed mods" notification message will no longer appear

Note: Currently, the mod supports all languages except for Chinese. Therefore, the mod's functionality is severely limited in the Chinese version. With each update, I will gradually update the Chinese language files. Audio tracks will be created exclusively in Russian and English.

Update: 28 Jul @ 2:11am

Generic fix #61

Update: 28 Jul @ 1:20am

28.07.25 #60

• The amount of money stolen by waitresses or jungle girls in a tavern is now based on your level, not the contents of your purse, so they will no longer be making off with sacks of your gold
• Added notification and sound of girl's laugh about how much money the girl stole from you
• Maximum bribe for a patrol during smuggling deals has been increased to 120,000 pesos
• Fixed bug with trader at mine
• Restored bonus items for vendors if Blackwood is in town
• Moneylenders now have chests of doubloons for sale
• Fixed "Terror of the Seas" perk. It now works on ships of the fifth rank and higher as intended by the mod, instead of the fourth
• The speed bonus on the world map is reduced to 2% if your ship's speed is 20 knots or more
• Spyglass world map visibility bonuses rebalanced to: 20-40-60-80-100-150%
• Increased fast travel range for the following spyglasses:
Spyglass 'Dead Man's Eye': 1000 (was 850)
Excellent Spyglass: 1500 (was 1000)
Nautical Telescope: 2000 (was 1250)
Note: Fixed a discrepancy where the Nautical Telescope's description stated a 1500 yards, while its actual range was 1250
Final rebalance of fast travel ranges:
Vanilla: 250-500-750-850-1000-1250
Mod: 250-500-750-1000-1500-2000
It is now possible to fast travel to any point on Jamaica from Port Royale with the Nautical Telescope

Update: 27 Jul @ 2:16pm

27.07.25 #59

Generic fix

Update: 27 Jul @ 8:36am

27.07.25 #58

Habour master dialog fix

Update: 26 Jul @ 7:25pm

27.07.25 #57

• Doubloons, doubloon chests, and purses of doubloons are weightless like pesos
• Courier duties require vessels of any type and rank, but with a minimum speed of sixteen knots
• For escort duty, a non-merchant vessel of a rank higher than sixth is needed, with a squadron consisting of no more than two ships

Update: 25 Jul @ 9:18pm

26.07.25 #56

Fix

Update: 25 Jul @ 8:52pm

26.07.25 #55

Reverted the number of gypsy and wandering priests in ports

Update: 25 Jul @ 6:23pm

26.07.25 #54

• Chaplain can be hired unlimited amount of times. To hire, you need to speak with wandering priest
The required dialogue option will appear if your reputation is not lower than neutral and you own a ship
• Slightly increased the number of NPCs in ports, and they will no longer aggressively initiate dialogue with you
• There is now a 50% chance for one additional gipsy, wandering priest, and captain to spawn