RimWorld

RimWorld

RimMercenaries
Showing 1-10 of 10 entries
Update: 12 Jul @ 7:23am

Rebuild with 1.6 dependencies

Update: 10 Jul @ 7:13pm

Added compatibility with 1.6

Update: 28 May @ 5:30pm

Added compatibility with the mod Medieval Overhaul

Update: 28 May @ 3:05pm

Fixed a bug that gives mercenaries a lot of character traits that shouldn't have been given out in such numbers.

Added the mechanics of integrating mercenaries into the settlement.

Removed the debuffs to the mood at the death of mercenaries, some details have been changed

Fixed a bug that updated the mercenaries console when restarting the save.

Update: 25 May @ 2:26pm

Added Ukrainian, Chinese and Japanese languages.

Update: 25 May @ 6:03am

Added compatibility with non-violent races. When selecting such races, a red warning label is displayed.

Update: 24 May @ 6:34pm

Fixed a bug where the mod wouldn't work without certain DLCs. (Biotech)

Update: 24 May @ 4:30pm

Fixed an error(mercenaries metadata never intializing) when using it in an existing save.
Thanks for finding the bug, "Helicade".

Update: 24 May @ 12:22pm

[Auto-generated text]: Update on 5/24/2025 10:21:57 PM.

Update: 24 May @ 11:32am

[Auto-generated text]: Initial upload.