The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Mixed Boss Collection Part 3
Showing 11-20 of 29 entries
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Update: 16 Jul @ 8:43pm

-added the nodelirium tag to roaring knight to make delirium not able to transform into it

Update: 12 Jul @ 9:26pm

-fixed an entity of gorva not having the velocity fixed at zero so it could cause problems if it somehow moves

Update: 11 Jul @ 9:34am

-added a new boss
-increased the HP of the main head of Zable Fahr from 1100 to 1400
-the roaring knight duo sword attack now always spawn only from the right if hp is above 50% and the fight isn't taking long, duo swords comes from all directions if hp below 50% or the fight is taking long
-roaring knight will spawn swords around the player if hp is below 50% or the fight is taking too long

Update: 27 Jun @ 6:17pm

-added missing entityflags to the boss
-new thumbnail

Update: 27 Jun @ 6:10pm

-added a new boss
-fixed delirium being able to transform into the machine golem

Update: 23 Jun @ 5:43pm

-changed the machine golem to make it spawn the smoke from the right spot while it's spinning or dying

Update: 23 Jun @ 5:13pm

-added the correct entityflags to the respective entities

Update: 23 Jun @ 5:04pm

-added a new boss

Update: 21 Jun @ 9:55am

-changed the hp of roaring knight from 1000 to 1200
-added 2 new bosses

Update: 12 Jun @ 8:05pm

-the roaring knight can do the slashes that shoot projectiles in diagonal only if hp is below 50% or the battle is taking long, in compensation it does faster slashes as before if hp is above 50%, but can't do diagonal slashes with hp above 50%