XCOM 2
Stukovs Toolbox
Showing 1-6 of 6 entries
Update: 20 Jun @ 3:14am

fixed more typos

Update: 19 Jun @ 1:36pm

removed a few unnecessary files

Update: 19 Jun @ 1:13pm

some bugfixes ... now can handle multiple spawnlists with the same name ... yes TIL that is a thing in XCOM2

Update: 19 Jun @ 11:54am

added new functionality for the Advanced Follower Support:

can select a spawnlist, and all units from that spawnlist will be added as supported followers of a defined unit

also added a new console command to check the contents of a spawnlist

Update: 19 Jun @ 3:41am

New Feature - similar to LordAbizis Mod "All Followes Supported" but a lot more finetuneable if you like/need more customisation. What does this do? It has several "rules" (Examples present in the config file):

* LeadersToNukeFollowers - will just remove any followers of that unit. You can then add to it.

* WhoCanFollowWho - can set which units it will follow

* UnitsWhoCanFollowAnybody - this is pretty much the same as LordAbizis Mod, but on a unit selective basis

* WhoCannotFollowWho - removes follower units from a leader.


Console Commands
================
Yes there are even new console commands here

* SKV_PrintLootTable - This will print the conents of a Loottable into the Log
* SKV_CheckFollowers - Prints the Followers of a unit
* SKV_WhoCanIFollow - Prints which units the unit can follow

Update: 17 Jun @ 5:39am