tModLoader

tModLoader

Turtle's PokeLib
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Update: 6 Aug @ 5:09pm

Version 0.2.12
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Optimisation improvement regarding improper use case for Math.Sign.

Update: 6 Aug @ 2:29am

Version 0.2.11
** New **
None

** Changes **
None

** Fixes **
- Fixed emote syncing trying to sync the local player's own emotes when they use them, potentially causing apparent rollbacks when playing on a laggy connection.

** Code/Internal **
None

Update: 5 Aug @ 12:45am

Version 0.2.10
** New **
None

** Changes **
None

** Fixes **
- Tuned the position used for afterimage lighting on pokemon races so it's in the correct spot, not in the top left corner of the player's hitbox. You probably won't notice much.

** Code/Internal **
None

Update: 4 Aug @ 7:59pm

Version 0.2.9
** New **
None

** Changes **
None

** Fixes **
- Fixed all consumables that had issues being used when playing with mods that make consumables infinite.

** Code/Internal **
None

Update: 30 Jul @ 5:47am

Version 0.2.8
** New **
None

** Changes **
None

** Fixes **
- Move books that would apply a null move (eg. for the wrong race) will no longer produce a fail message, since the 'wrong race' message would already show up.

** Code/Internal **
- Added null check safety on PokeLibUtil.MoveBookApplyTooltip
- Added PokeLibUtil.SetMoveOnCooldown for more safely setting move cooldowns in a reusable way.

Update: 26 Jul @ 7:02pm

Version 0.2.7
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Added function HasLearntMove in PokeLibMoveHandler to check if a given move's object type is learnt currently or not.
- Moves now support a hook for PostUpdateRunSpeeds, called MovePostUpdateRunSpeeds, so you can modify slowdown/acceleration better.

Update: 23 Jul @ 2:59am

Version 0.2.6
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Removed some mentions of Absol where it's now generic for all Pokemon races made with this.

Update: 21 Jul @ 5:45pm

Version 0.2.5
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Added some utility functions for projectile drawing, brought over from Absol (forgot to write this in my changelog file, oops!)

Update: 20 Jul @ 12:36am

Version 0.2.4
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- PokeLibPlayer.walkSpeed has moved into PokeLibRaceDataObject so it is easier to work with.

Update: 19 Jul @ 8:55am

Version 0.2.3
** New **
None

** Changes **
None

** Fixes **
- Fixed a missing = in PokeLibGlobalItem for checking the current animation frame when positioning items. This won't affect Absol, since it already uses a 0,0 offset for the first frame.
- Item offsets are no longer applied while mounted (except in minecarts).

** Code/Internal **
- Added poke data object function: CustomHeldItemOffset. Used for defining your own function for returning item offsets, on top of any existing ones.
- Moved swing offsets over to the L'il Dragon race codebase instead. Held item offsets are still specific to the Pokemon right now though.