Garry's Mod

Garry's Mod

Map Sweepers | EXTRACTION SHOOTER
Showing 21-29 of 29 entries
< 1  2  >
Update: 13 Jul @ 10:12am

More fixes to TacRP integration, Lower Difficulty for new players, Configurable NPC softcap, Fixed lobby chat, Evac slowly charges when npcs are nearby, various bug fixes

Update: 12 Jul @ 12:21pm

I fucked up the payload gamemode because I'm stupid - JonahSoldier.

Update: 12 Jul @ 8:40am

MW Base compatibility, more fixes

Update: 12 Jul @ 7:04am

Fixed several lua errors, optimised mapgen algorithm used by flashpoints (and others), hopefully reduced chances of npcs falling under displacements.

Update: 12 Jul @ 4:57am

Better TacRP integration, some potential fixes for some issues.

Update: 12 Jul @ 3:12am

TacRP weapon base support, more bugfixes.

Update: 12 Jul @ 1:26am

Added navmeshes to the maps (these were already made but Mereki forgot to include them), some lua error fixes.

Update: 11 Jul @ 4:12pm

Day 0 hotfix. Included maps that we forgot to add in (jcorp district and mafia district). Disabled noclip. Some other stuff I'm too tired to remember.

Update: 11 Jul @ 1:02pm

Initial addon creation.