Company of Heroes 2

Company of Heroes 2

Crux2's Comp Stomp Mod (v2.0)
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Update: 29 Sep, 2015 @ 6:58am

GIANT MOTHER-FUDGING UPDATE - see amended description/discussion topic.

Update: 28 Jun, 2015 @ 3:13am

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Between some recent patch changes, expanded editor/tools and the upcoming British Forces I plan to update/overhaul the mod after the new faction has been released (probs around mid september) as I'll have to re-aquaint myself with the tools so I'd rather do it all in one go.

UPDATE 18th Sept - I'm currently in the middle of overhauling the mod, hopefully will release the update in the next few days, probs need to tweak it a bit after that to correct the inevitable bugs/spelling mistakes etc

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Update: 17 May, 2015 @ 3:34pm

(couple of quick corrections to 'stockpile' abilities)

Update: 17 May, 2015 @ 3:08pm

Update: 17 May, 2015 @ 2:19pm

Added jeep & halftrack transport to USF

Increased range/decreased cost of panzerfaust

Most infantry can build some kind of cover/sandbags

Moved T34/85 & M3E8 from HQ to vehicle production buildings + added requirement for US Major as with other US heavy tanks for the E8

Added LMG/AT 'weapon racks' to Soviet & German infantry production buildings

Conscript assault package requires a commander ability again (felt like the commanders that had it were devalued otherwise)


Possible future updates:

I want to replace some squad upgrades with the weapon rack system but I can't get the AI to use the racks so the upgrades remain for now until I work out how/if the issue can be solved

If the mod tools get updated and allow model editing there are a few cosmetic/authenticity things I'd like to change e.g fallschirmjäger all using LMG's and getting rid of the grenadier camo

Update: 25 Dec, 2014 @ 1:40pm

Minor changes to some squad formations.

Added limit to OKW officer that was previously missing.

(I have been trying to muck about with weapons on the Fallschirmjager + a couple of other units but until the mod tools are expanded the infantry are limited in the weapons that will appear & be useable)

Update: 23 Dec, 2014 @ 11:24am

Update: 16 Dec, 2014 @ 1:11pm

Soviets can buy PTRS crate + HMG & heavy mortar for munitions at HQ

Drop rate increased for panzershreck when holder is killed (wanted to make this easier to obtain for all factions but didn't want to just up and add this for Soviet & USF as a purchase/upgrade)

Added option for all factions to trade 200 munitions or fuel for 200 manpower at HQ

Update: 10 Dec, 2014 @ 1:52am

Updated USF to bring infantry price/pop-cap in line with the rest of the mod.

Update: 9 Dec, 2014 @ 2:07pm

See the discussion notes for more details as this was basically the mod's full release as intended - still a couple of minor things to change but as it stands this is more or less 'it'