Space Engineers

Space Engineers

Simple Battery Management
Showing 1-6 of 6 entries
Update: 4 Jan, 2015 @ 5:36am

+ Minor error fix with hacking detection.
+ Minor code cleanup.
+ Minor optimization of code.

Update: 3 Jan, 2015 @ 7:39pm

+ Changed default modifiers to not modify anything.
+ Added power probing by randomly turning on batteries to see if things improve.

Update: 3 Jan, 2015 @ 6:02pm

+ Added the option to easily manipulate power grid calculation in order to combat issue with script thinking there is enough power when in fact there is not.

Update: 3 Jan, 2015 @ 4:09pm

+ Removed hack check on batteries.

Update: 3 Jan, 2015 @ 4:04pm

+ Reactors and Solar Panels being hacked shouldn't be counted when counting current power.
+ Unfinished Reactors will now be detected and not counted.
+ Some code refactoring.

Update: 3 Jan, 2015 @ 2:32pm