Counter-Strike 2

Counter-Strike 2

de_dust2_classic_hd
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Update: 17 Jan, 2019 @ 5:02am

Hello!

Unfortunately, due to "life events", I was not able to work on maps anymore for quite some time. However, after some good motivation I am going to fix what I first put out, and release more.

The previous textures and materials were upscaled from the original counter-strike dust2 using nearest filter. After I discovered scaling with A.I. NeuralNetworks, I noticed that this map can look several times more beautiful!

This update replaces ALL MATERIALS and fixes several issues that were reported in the comments over the years, including the bad normal maps, switched bomb positions.. and several more.

Full List of Changes for v2.0:

- Replaced all previous nearest2x scaled textures, along with the sky textures, with new ones scaled using A.I. NeuralNetworks, retaining the atmosphere of the classic dust2 more accurately.

- Replaced all previous normal maps with new carefully generated from the new textures, after being cleaned to pop out detailed more accurately.

- Added specular maps and cubemaps

- Added detail textures for each material

- Several map optimizations

- Fixed the window on Bomb Side "B" to better represent the original de_dust2

- Fixed the environment lighting, as well as all other lights to better represent the original de_dust2, as the previous version was too dark.

- Fixed multiple misaligned textures.

- Fixed multiple misaligned geometry.

- Fixed the issue where the Bomb Sides were flipped. The correct Bomb Sides are now shown.

- Added some missing details that were in the original de_dust2

The map is now even more loyal to the classic atmosphere of the original dust2!

Update: 16 Jan, 2015 @ 4:39am