Counter-Strike 2

Counter-Strike 2

Due Process
Showing 1-8 of 8 entries
Update: 4 Feb, 2015 @ 3:13pm

- Fixed Fire Door alarm blowing up when Fire Door is blown open
- Changed position of truck, 1. To storytell, and 2. To prevent silly wallbangs.
- Fenced entire map, for storytelling.
- Updated overview image to reflect changes

Updated thumbnail soon.

Update: 3 Feb, 2015 @ 2:14pm

Big overhaul

- CTs now get M4A1s instead of FAMASes
- Ts now get Galil ARs instead of PP-Bizons
- Ts now get 2 Desert Eagles and 2 P250s instead of 4 Desert Eagles
- Replaced green metal door with better suiting prop door (Fire Escape looking door)
- Gave computers mice and keyboard (heh)
- Removed useless cubemaps
- Fire Escape door now sounds an alarm when blown open (If alarm is shot, it will turn off)
- Terroists can now force open the Fire Escape door

Have fun!

Update: 2 Feb, 2015 @ 12:01pm

- Gave Terroists a kevlar vest
- Fixed 1 way wallbang to truck

Update: 1 Feb, 2015 @ 10:38am

Fixed bug with HUD hints still on the screen even after a door/wall was breached.

Update: 1 Feb, 2015 @ 10:06am

- Added cubemaps that were previously forgotten (whoops, duh)
- Gave CTs armour to prevent 1 hit headshots with the Bizon

Update: 27 Jan, 2015 @ 1:18pm

Fixed radar/map overview image

Update: 27 Jan, 2015 @ 1:15pm

Fixed Terrorists being able to wallbang Coutner-Terrorist players in the truck.

Update: 27 Jan, 2015 @ 10:39am