Don't Starve Together

Don't Starve Together

Mala Mi
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Update: 30 Dec, 2018 @ 3:06pm

Changelog:
- Fixed a bug with body parts for Panda Skin after respawn;
- Fixed client crash on clients who were using minimap while Mala Mi was a ghost using Panda Skin.

Update: 28 Dec, 2018 @ 12:07pm

Changelog:
- Added a new skin to Attila - a Squirrel Skin.
Mala Mi starts with a Squirrel Skin Attila in her inventory if Charizard Skin has been chosen on the character selection screen.

Update: 25 Dec, 2018 @ 12:14pm

Changelog:
- Added 3 new skins:
* Panda Skin to Mala Mi,
* Bunny Skin to Attila,
* Ivysaur Skin to Mala Mi's Lantern.
- Added missing sounds to /carol and /sleepy emotes.

Update: 25 Apr, 2017 @ 2:20pm

Changelog:
- Fixed game crash while loading the game with enabled "Formal" skin;
- Attila's recipe now requires 30 Health instead of a Telltale Heart.

Update: 16 Apr, 2017 @ 10:04am

Fixed game crash related to a missing icon.

Update: 18 Mar, 2017 @ 3:56pm

Changelog:
- Fixed Mala Mi's body parts sometimes appearing on other characters on dress-up screen;
- Improved how Attila's despawn is handled.

Update: 18 Mar, 2017 @ 12:12am

Changelog:
- Attila's crafting recipe has been moved to the top of the Magic Tab;
- Fixed Mala Mi's and Attila's sounds being handled incorrectly.

Update: 13 Mar, 2017 @ 11:15pm

Update: 13 Mar, 2017 @ 11:10pm

Changelog:
- Fixed default config values.

Update: 13 Mar, 2017 @ 6:55am

Changelog:
- Updated Mala Mi's graphics and build;
- Added compatibility with Modded Skins API;
- Added a new skin - Charizard;
- Fixed Attila's, Mala Mi Lantern's and Attila Skull's minimap icons not appearing;
- Fixed not being able to pick up and feed Attila by clients;
- Improved Attila's pooping logic;
- Fixed Attila sometimes not dropping loot;
- Improved Attila's spawn logic - Attila stays in the main inventory upon game load;
- Added various config options;
- Mala Mi's movespeed changes dynamically from now on:
* movespeed caps at x1.35, which is at 100% hunger,
* the lowest speed possible is x0.8 movespeed at 0% hunger,
* the turning point is at 36% hunger (58 hunger by default).