Viscera Cleanup Detail

Viscera Cleanup Detail

PLANET X...........Remastered
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Update: 15 Mar, 2015 @ 10:21pm

more changes to the big ufo as it will now spin shapeshift fly away and come back again:)
I have also stopped an anoying lighting issue when the computer screen was going black after the UFO flies away!
current side effects of fixing lighting issue=an awesome looking UFO
using the flashlight and lanterns will further stabilize this level's delicate touchy midnight moonlit lighting:)
production lighting is used in this map:)

Update: 15 Mar, 2015 @ 3:56am

new and improved UFO visual effects added!
experimental multiplayer flashlight has been added as it should work for the first 4 players that join multiplayer(may or may not work could have strange effects or work fine:)
I did a full delete and reinstall of VCD today before I used the editor before this update to rule out a very rare game crash as this map should work fine for you!

Update: 13 Mar, 2015 @ 12:15am

bugfix

Update: 11 Mar, 2015 @ 11:28pm

bugfix

Update: 10 Mar, 2015 @ 9:20pm

added a pda
fixed lantern stuck in floor in tent
made it easier to pick up body bag that looked like it was stuck in floor
the toilet bucket mutant will no longer clip through the floor
i have raised the water level in the lake so the bin boat not look like a hovercraft
it is now possible to jump into the bin boat from the middle of the lake and load body bags into it from the water
fixed tnt under floor inside tent!
production lighting build was run as all my maps are built with production lighting:)

my number 1 rule edit check twice for map check errors save level open vcd test it punchout to office test office then put it on steam!

that should be it no more bugs or errors you should be able to 100% clean this level:)

Update: 7 Mar, 2015 @ 6:41pm

Fixed a few bugs as I continue to go over my 4 maps with a fine toothed comb:)
this update also corrects a problem with steam workshop maps not downloading or causing other problems for you since the last update of VCD

steam workshop and rust uploader and VCD now appear to be running like clockwork now after the last update of VCD?
(perfectly)

ok i have fixed:
blood and welder scorches no longer stick to the rocks around the lake
blood and welder scorches no longer stick to the rocks around the sand monster

I put an instant disposal volume(silent incinerator) under the terrain under the UFO just incase any intestine gibs go through the floor!

there is also one of these inside the bottom of the sand monster to take care of uneaten leftovers and there is also a destroy volume under the bin machine just incase anything clips through the floor while your digging?
(this makes it so the map is 100% cleanable and 100% completable like a vanilla map is:)

bucket that was under the terrain has been moved into the right spot on the ground as you should no longer get worker marries bucket note in your office if you burn all buckets?

little green toothbrush stuck in shelf is no longer stuck in the shelf!

red can floating in air is no longer floating in the air

chinese take out box is no longer floating in the air

body bag is no longer stuck to side of a tent!

this level should now work like a clock does as I can no longer find a single problem with it!

enjoy PLANET X

thankyou for playing and subscribing to my maps I will try my very best to make them work 100% and keep them working at 100%!
thanyou for your help support and feedback from the nice community of VCD!!!
from Scott/A JANITOR:)

Update: 6 Mar, 2015 @ 5:15am

Ouch a hard map to create(prototype) as lots of learning to create this and a big challenge getting things to work properly!

bonfire!
flashlight!
radio!
powered campsite with light switches!
toilet tent with gib flushing toilet!
custom textures 99% of made by myself n the other 3 are royalty free textures!
the grass is not mine and the bark and leaves on the biggest trees are not mine and I will put a link to site I got them from as the site said free download textures for free private public and commercial use!(I make no money at all from putting a map on steam)

http://www.brusheezy.com/textures/20185-seamless-green-grass-textures

they have a great selection of free to use textures:)

the skybox texture is a heavily edited nasa space photo-I added lots more stars as that blue planet was way too big so I made it smaller by adding more stars and editing and reformatting the image!
the native australian bark leaves and flowers belong to me as I made them from scratch with pictures I took using my iphone:) feel free to use them for yourself as you wish in a project of your own as i will make better newer bark and leaves textures in the future with some help from Drakendank:)
this map contains 3 royalty free textures that have been edited to look different and darker!
The canvas texture on the tents is mine as I made that from a blank canvas photo from my local supermarket shelf
I made the speedtrees in normal udk3 with my own bark and leaves n flowers textures! 1 bark and 1 leaves is not mine/royalty free
boat for use as rubbish transport and also player can ride it
I also created a few new sound effects!
wolf howling in the background is one of them
j-harm will not jam get stuck or catapult the player as all it does is goes up and down for easier cleaning if you get the tents dirty!
bonfire will kill the player if ya fall in the fire pit
moving meteors
flying ufo
custom home made skybox texture!
dig up the artifact and the bin machine
fill a sand monster with sand
commit suicide in the sand monster while holding the artifact
stargate style toilet seat transporter rings at level spawn
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blood and welder scorches will not stick to the:
rocks around the fire!
ground inside the fire!
all tent poles!
lake ground!
ground under the sand monster!
I soved the mystery of the sand monster as he works 100% correctly
UFO
Ive mastered the the use of fire to build an incinerator out of almost anything!
a few other objects
(I did this for the map to function correctly without stuffing up the abillity to clean it)

hey CarTheif: you might be able to dissable static and dynamic decals on your sticky garbage shute to fix that issue:) A disposal volume under the shute with instant disposal box ticked will also fix garbage shute lag for you as you can the wheelbarrowstuff into the shute without a backlog of gibs or any blood getting stuck to it!
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many other things tweaked and retweaked including the size of the map file to be more user friendly and to enable some decent use of multiplayer!
map file was originally 600mb but I shrank it down to 127mb:)

hope it all works for you as it runs nicely on my pc
enjoy:)