Arma 3
[SP/CO-06] DISARMAMENT
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Update: 22 Mar, 2015 @ 10:18am

Same version but reduced the bird ambient by 40%

Update: 21 Mar, 2015 @ 3:50pm

V 1.2

- Fixed: ambient sound volume
- Fixed: Texture BUG

Update: 21 Mar, 2015 @ 5:19am

V 1.1

- Add: Max respawn count
- Fixed: Some translation mistakes

Update: 19 Mar, 2015 @ 3:08am

V 1.0 - first public release

- Fixed: Hitpoint damage on repair
- Fixed: Old vehicle will not deleted after respawn
- Fixed: Inventory animations if player in vehicle
- Fixed: Heli in O-Base fires on ground
- Fixed: replaced spawn Loadout with CALL Loadout
- Fixed: Stamina script not fired after respawn
- Fixed: Revive delay
- Fixed: Target1 triggerSize
- Rework: Revive,Stabi and Repair actions now use less CPU usage.

V RC2 - internal

- Fixed: GearUp without AI
- Fixed: Status update trigger for each player
- Fixed: Repair Action on Vehicles
- Fixed: Vehicle Respawn variable
- Fixed: Repair after vehicle respawn
- Fixed: Air-Escape Task
- Fixed: Revive range
- Fixed: Launchers on Revive
- Fixed: Intro/Outro Pilots are killable

V RC1 - internal