Cities: Skylines

Cities: Skylines

IPT - Improved Public Transport 3.8.10
Showing 41-50 of 67 entries
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Update: 11 Jul, 2015 @ 4:08am

Version 3.1.5

Fixes
- Fixed an issue wherein no people were leaving the transport vehicle on the first stop after a save game has been loaded or the capacity has been changed.

Update: 9 Jul, 2015 @ 5:15am

Version 3.1.4

Fixes
- The last stop exchange will now also shown correctly if you click on a "trailer" of a bus.
- Fixed an issue with some ui components.

Update: 8 Jul, 2015 @ 2:53pm

Version 3.1.3

New
- Added support for the upcoming double articulated bus from DANZ | D3S DESIGN.

Update: 8 Jul, 2015 @ 6:53am

Version 3.1.2

New
- Line stop count on line info window.
- Last stop passenger exchange on vehicle info window for buses.

Fixes
- Fixed an issue wherein uncreated vehicles were updated with citizen units this could result in reaching the citizen units limit way to early. IPT will now seek for unused entries and delete them. This will fix the problem with empty transport vehicles.

Update: 6 Jul, 2015 @ 1:04pm

Update: 2 Jul, 2015 @ 1:20pm

Update: 28 Jun, 2015 @ 4:47am

Version 3.0.2

Changes
- Some changes were made to the saving function.

Update: 25 Jun, 2015 @ 12:34pm

Version 3.0.1

New
- Added backengine to Vienna Tram and Vienna Tram (short) created by SoJiro, I also tuned the dampers and springs to fix the strong swaying ;)
* The back engine will only apply to newly spawned trams.

Fixes
- Fixed an unhandled exception.

Update: 19 Jun, 2015 @ 7:58am

Version 3.0.0

New
- You may now select more than one vehicle type.
- You may now queue up vehicles in a pattern you want.
- You now see all vehicles on that line when opening the line info window.

Changes
- Visual changes to all text fields were made.
- Replaced dropdowns with my own component, that looks nicer and works better.
- The "Remove Vehicle" button on the PublicTransportVehicleWorldInfoPanel now is only visible for your transport vehicles and not for vehicles created by OutsideConnectionAi.

Fixes
- Fixed line info window showing before line creation completed.
- Potential fix for object null exception in StartTransfer routine.

Input guide
- Preshing Ctrl+A while your mouse hovers over a list box will select all, press it again to deselect all.
- Shift+Leftclick on a vehicle in the "Select types" list box will enqueue that vehicle to that line. You may also use the "Add Vehicle" button to enqueue a vehicle choosen randomly from your selected types.
- The "Remove Vehicle" button has multifunctionality. Priority below.
  • remove selected enqueued vehicles
  • remove selected vehicles from the line
  • decrease enqueued count by removing the first enqueued
  • remove a random vehicle from the line
  • decrease line target count

Update: 3 Jun, 2015 @ 11:15am

Version 2.3.3

Another debug update. If the mod fails the init process it will show an error in the games default debug log (F7).