Garry's Mod

Garry's Mod

Insane NPC Wave Survival
Showing 1-10 of 15 entries
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Update: 26 Apr, 2015 @ 7:40pm

1. Fixed all on-screen test 2. After final wave, alarm stops and text tells you map is over 3. fixed turret dispenser killing you (yeah i know)

Update: 20 Apr, 2015 @ 4:45pm

1. Added a New room in the main building 2. Added an upper crosswalk between buildings 3. Added a ladder to access crosswalk 4. Added fire escape stairs on main building 4. Node graph fixes 5. Fixed on-screen text not working 6. Increased Intermission between waves 3 and 4 to two Minutes

Update: 19 Apr, 2015 @ 2:57pm

1. *Found by users* Quick texture and map fixes

Update: 19 Apr, 2015 @ 2:56pm

1. *Found by users* Quick texture and map fixes

Update: 19 Apr, 2015 @ 2:43pm

1. one minute Intermission between waves 3 and 4 2. Major optomisations to reduce lag in waves 4 and 5 3. Gunship now crashes outside of map area 4. Raised skybox so Helicopter/Gunship don't get caught on buildings

Update: 19 Apr, 2015 @ 1:43am

1. made map a little brighter 2. on-screen text to announce each new wave

Update: 18 Apr, 2015 @ 11:36pm

1. Quick texture fixes

Update: 18 Apr, 2015 @ 11:30pm

1. *Multiple Requests* Outdoor Natural Moonlight added for better vitibility. 2. *Multiple Requests* Added a Start button for map with on-screen text for instructions 3. Major texture and NPC spawning overhauls

Update: 18 Apr, 2015 @ 5:42pm

1. waves have been intensified AND there are 3 NEW waves 2. Gunship/Hilicopter fly around map 3. Node graph improved 4. Light/texture bugs fixed

Update: 18 Apr, 2015 @ 11:07am

1. Added a strider once gunships are defeated. 2. Gunships will crash in specific location 3. Texture fixes