Total War: ATTILA

Total War: ATTILA

Fall of the Eagles - Part 1
Showing 31-40 of 75 entries
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Update: 14 Aug, 2020 @ 11:35am

- fixed few vanilla icons used for nords and celts
- fixed icon for himjarite foot bodyguard
- fixed cost and weapon for hunnic and steppe mounted bows + mercs
- corrected ammo stack for levy archers
- fixed stats for german spearmen retainers, now east and west + mercenary version are equal and medium unit as should be
- fixed stats for roman milites
- distinguished model for mercenary saxon naval raiders with bows
- modified number of guns per cheiroballistra unit (5->8) and less ammo (-1), onager (4->5) --yeah they suck, but still should be somehow useful besides sieges

Update: 28 Jul, 2020 @ 12:39pm

I'm sorry for inconveniences with previous update, all works now.

- fixed some cost of recruitment for northmen units
- fixed sea sickness for naval units
- fixed bastion onager for eastern factions
- fixed icon for sarmatian settler lancers
- minor maintenance and corrects

Update: 27 Jul, 2020 @ 3:31pm

Update: 27 Jul, 2020 @ 12:59pm

Update: 17 Oct, 2019 @ 12:33pm

- fixed description for arabic spear units mismatched as swordsmen
- fixed name for Scirian Warriors (selected rebels only + english names submod)
- fixed attributes for german hunters (+merc version)
- fixed arrow types for selected precursor bows
- fixed icon for Nezagdaran i Eranshahr (royal persian spearmen with bows)
- slightly increased spread for ranged weapons
- fixed again himjarite archers-spearmen model (mismatched bow and arrow)
- fixed ammo for avar lancer units

Update: 2 Sep, 2019 @ 4:47pm

6.9.3.2
- fixed again Equites Promoti Italiarum for handling weapon correctly (confirmed - works now)
- added missing neutral model for BEL units (only BEL specific factions)
- fixed some minor issues regarding unused in game roman mercenaries (visible only in submods utilizing them, like FotE+EP Revised)
- added distinguish model for Mercenary Equites Dalmatae vs. regular roman versions
- added ability "second wind" for Equites Dalmatae for balance
- fixed Mercenary Equites Dalmatae to be equal to their regular counterpart
- fixed name for Mercenary German Hunters to "Venatores"
- slightly increased damage for roman Numerus (+1) for balance issues
- fixed selected mercenary sea transport max men per ship
- fixed selected names in english translation submod

Update: 14 Aug, 2019 @ 5:58pm

6.9.3.1
- added missing neutral models for selected alani units to show correct models for shared factions
- fixed name for mounted sarmatian skirmishers to "Equites"
- slightly reduced prices for selected mercenaries
- fixed animation for frankish cavalry and merc version
- fixed name for roman pseudocomitatenses into milites pedites + few fixes to roman units' description

Update: 29 Jul, 2019 @ 1:08pm

- fixed himyarite archers model to swap bow with arrow for proper handling
- fixed shield mismatch for celtic horsemen
- fixed celtic standard bearers for proper weapon handling
- adjusted costs and description for Indaku-Kushiziga Pashyt (Hindu-Kushan Infantry)
- fixed icon for Arab Catafracts and Persian Horse Archers for Lakhmids
- fixed model for ostroghotic Equites Promoti Italiarum

Update: 1 Jul, 2019 @ 12:07pm

- fixed category for Himyarite foot bodyguard (sword unit)
- fixed model for Contarii and Equites Promoti units for BEL
- added model for Contarii ERE version
- added model for Cataphracts ERE version
- fixed shields and patterns for Caledonian romano-british cavalry and bodyguard
- reworked roman standards for standard-bearers for GC and BEL
- fixed minor issues regarding mounts animations and their category for roman horses
- replaced broken shield model for Taifali unit
- added shield patterns for roman officers
- reworked shields and patterns for Equites Dalmatae, Illyriciani and Alae
- fixed weapons for Funditores and Equites Promoti for TLotR campaign
- fixed mount for geatish bodyguard

Update: 19 May, 2019 @ 12:25pm

- lowered cost for Mercenary Alani Horsemen
- fixed icons for Celtic Longbowmen, Celtic Levy Archers, Highland Archers and King's Fianna
- renamed Vexilationes Comitatenses to Equites Promoti (back to vanilla) as most vexilatio comitatenses cavalry is already represented in FotE by units' names
- added pictish berserkers as intended (Ahiga made separated model while didn't add unit to roster)
- reworked and enabled Camel Clibanarii unit for Sassanids and Dromodarii for ERE as they are historically atested units removed for unknown reason
- revised units' abilities again to exclude vanilla table for mismatches
- added missing abilities to selected units, mostly BEL part
- fixed west german t1 axemen model to use more axes than seaxes (but kept some variation still with seaxes)
- reworked roman bodyguards shield's patterns to match Notitia Dignitatum emblems and units renamed to proper offices
- fixed Persian Marksmanship army tradition skill and Scourge of World skill