Space Engineers

Space Engineers

Wico Small Auto Miner Mk3
Showing 31-40 of 68 entries
< 1  2  3  4  5  6  7 >
Update: 23 Jul, 2015 @ 4:39pm

Script Features:

  • Rewrote ship aiming script. It is now much faster on orienting the ship

    I (was) using a (modified) workshop script for navigation. Now it's even more heavily modified.

    And vector math melts my brain.

Update: 23 Jul, 2015 @ 4:38pm

Update: 19 Jul, 2015 @ 8:02am

Bug Fixes:

  • Command bar #3 on main remote control was missing gyro commands.

Update: 18 Jul, 2015 @ 11:21am

Script Features:

  • Ehanced status messages in antenna. Shows curent state.
  • Return to lastentry or exit and not asteroid core. Allows miners working on same asteroid to return to 'their' spot.
  • More collision avoid maneuvering on go home when turning finds another obstacle.
  • Decrease shift overlap check size to help with overshoot
  • fast clock when search shift or launching. The timer for the main control should be able to be set to 10 seconds or more (not fully tested).

Bug Fixes:
  • fix battery low getting stuck in loop of 'Go Home' and preventing docking

Update: 17 Jul, 2015 @ 12:40am

Update for 1.091 where some script interfaces were removed.

Required update for every single script on the ship..

Update: 16 Jul, 2015 @ 2:01am

Script Features:

  • optmizations for searching. Precheck sensors and skip steps if no hope of succedding.

Blueprint Features:
  • increased 'Roll' gyro by 1.0 RPM. Increases speed of searching

++ version blueprint additions
  • Additional thrusters since more mass
  • Additonial Gyros since more mass

Update: 12 Jul, 2015 @ 7:59am

Script Features:

  • Turn on front sensor when searching
  • Expand roll sensor to 47 to detect asteroids parts at that distance
  • When finding a 'new' asteroid with the sensors while searching, save it for later and continue searching for current asteroid.
  • 'Next' asteroid waypoint information displayed in GPS and display screens
  • Search Core: When Search fails, try moving to asteroid waypoint and search again. The 'core' of the asteroid.
  • When final Search Core fails, remove asteroid as target and try next. if none, GO HOME. In this case, there are no more targets, so miner should not auto-relaunch.
  • Reverse log file so newest is at top
  • Changed Search Orient to use last entry position of the miner (it used to do this many versions ago)
  • Implemented Search Shift. After orient, ship moves down ship height and checks front for asteroid to mine. If none, move left ship width and check again. If still none do Search mode.
  • Uses bounding box to get distance to shift.
  • Get local drills and control them without group
  • use back sensor
  • try to move 'back' in mining colision if 'back' is clear

Blueprint Features:
  • added more reverse thrusts to increase stopping power
  • added another battery
  • added more ejectors
  • light armor blocks by first (from back) row of thrusters to ease projection creation
  • Created and tested a "++" version; this blueprint uses the same exact script as the 'regular' miner.


Bug Fixes:
  • Fixed Wicorel docking check for right position; don't use nav center. The ship was trying to go to far and smashing into the connector.
  • Battery level check wasn't Going Home
  • Prevent runaways. iff dist >444 from target asteroid when mining, go home.

Update: 6 Jul, 2015 @ 11:39pm

Features:

  • supports multiple connectors
  • docking connector does not have naming requirements

    HOWEVER: ranged targetting still has a naming requirement for the connector (and its placement)

    And the placement of the Remote control must be in-line with the intended docking connector for Keen autopilot to work correctly. So if you want to move the docking connector to a different position, you'll need to also move the remote control block.

Bug Fixes:
  • stop forcing autopilot to 'backwards' mode. This is not currently transated correctly and allows any orientation of the connector.
  • Ensured drills are set to 'Use Conveyor'

Update: 2 Jul, 2015 @ 9:52am

Bug Fix

  • Use new IMyShipConnector property for "connected". This removes language dependcy from connector processing.

Update: 1 Jul, 2015 @ 11:48pm

Bug Fix:

  • battery charging was inverted.